#include<stdio.h>
#include<stdlib.h>
#include<iostream>
#include<iomanip>
using namespace std;
class A
{
public:
int m_data1;
int m_data2;
void func1() {}
void func2() {}
virtual void vfunc1(){}
virtual void vfunc2(){}
//vptr 8B
//m_data1 4B
//m_data2 4B
//16B
};
class B : public A
{
public:
int m_data3;
void func2() {}
virtual void vfunc1(){}
//vptr 8B
//m_data1 4B
//m_data2 4B
//m_data3 4B+4B(aligned padding)
//24B
};
class C : public B
{
public:
int m_data1;
int m_data4;
void func2() {}
virtual void vfunc1(){}
//vptr 8B
//A::m_data1 4B
//m_data2 4B
//m_data3 4B
//m_data1 4B
// m_data4 4B
//32B
};
class D
{
int a;
};
int main()
{
cout << "sizeof(D):" << sizeof(D) << endl;
cout << "sizeof(A):" << sizeof(A) << endl;
cout << "sizeof(B):" << sizeof(B) << endl;
cout << "sizeof(C):" << sizeof(C) << endl;
A a;B b;C c;
b.m_data1 = 1;
b.m_data2 = 2;
b.m_data3 = 3;
c.m_data1 = 11;
c.m_data2 = 22;
c.m_data3 = 33;
c.m_data4 = 44;
c.A::m_data1 = 111;
cout << "The offset of object b:" << endl;
cout << &b << " : " << "vptr from A" << endl;
cout << &(b.m_data1) << " : " << b.m_data1 << endl;
cout << &(b.m_data2) << " : " << b.m_data2 << endl;
cout << &(b.m_data3) << " : " << b.m_data3 << endl << endl;
cout << "The offset of object c:" << endl;
cout << &c << " : " << "vptr fron B" << endl;
cout << &(c.A::m_data1) << " : " << c.A::m_data1 << endl;
cout << &(c.m_data1) << " : " << c.m_data1 << endl;
cout << &(c.m_data2) << " : " << c.m_data2 << endl;
cout << &(c.m_data3) << " : " << c.m_data3 << endl;
cout << &(c.m_data4) << " : " << c.m_data4 << endl << endl;
system("pause");
}
