随笔分类 - unity
摘要:public GameObject tmp; // Start is called before the first frame update void Start() { tmp.GetComponent<TMP_Text>().text = "hahah"; }
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摘要:放大含有layout组件的物体的大小至含有所有item
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摘要:public void Invoke(string methodName, float time); Description Invokes the method methodName in time seconds. If time is set to 0, the method is invok
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摘要:public static GameObject Find(string name); Finds a GameObject by name and returns it. This function only returns active GameObjects. If no GameObject
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摘要:Adding emission to a Material makes it appear as a visible source of light in your Scene. The Material emission properties control the color and inten
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摘要:unity:2019.4.1f1 目录:C:\Program Files\Unity\Hub\Editor\2019.4.1f1\Editor\Data\PlaybackEngines\AndroidPlayer\Source\com\unity3d\player\UnityPlayerActivi
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摘要:选中HandTool:alt + 鼠标左键 旋转scene || alt + 鼠标右键 放缩scene
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