flask-socketio精简版
flask-socketio
flask-socketio 是基于flask的提供websocket的一个模块
客户端 收发信息
var websocker_url = 'ws://192.168.137.1:5000' + '/cate'
// 这里的/cata 就是namespace命名空间
var socket = io.connect(websocker_url);
得到这个socket对象之后,我们可以用这个对象进行消息的收发。简单的前端消息收发如下:
// 发送消息
socket.emit('request',{'param':'value'});
// 监听回复的消息
socket.on('response',function(data){
if (data.code == '200'){
alert(data.msg);
}else{
alert('ERROR' + data.msg)
}
})
其中的request和response这两个名字都是我自己取得, 这两个名字应该和后端相关的名字协同一致才能保证通信的成功。另外刚才的namespace是在socket创建的时候就决定的,也就是说这些消息的收发都是在‘cate’这个命名空间中进行的,所以在后端上这个空间也要和前端一致
后端socket编写(flask-socketio)
from flask import Flask
from flask-socketio import SocketIO, emit
app = Flask(__name__)
socketio = SocketIO()
socketio.init_app(app)
"""
对app进行一些路由设置
"""
"""
对socketio进行一些监听设置
"""
if __name__ = "__main__":
socketio.run(app,debug=True,host='0.0.0.0',port=5000)
# 这里就不再用app.run 而是用socketio.run了 socketio.run的参数可app.run的参数差不多
上面的,对app的路由设置就不再说了,想说的是对socketio的监听设置,这才是真正关系到前后端websocket通信过程的。结合前面的前端代码,socketio的监听设置可以这样做 :
@socketio.on('request',namespace='/cate')
def give_response(data):
value = data.get('param')
# 进行一些对value的处理或者其他操作, 在此期间可以随时会调用emit方法向前台发送消息
emit('response',{'code':'200','msg':'start to process..'})
time.sleep(5)
emit('response',{'code':'200','msg':'processed'})
socketio也用了和app.route类似的装饰器的形式进行监听设置。主要参数中有namespace这一项,也就是这项指定了这个监听的范围。 在前端,只有注册在‘cate’上的socket,emit向request的消息才会被这个函数接收并处理。
处理函数自带一个参数用来接收前端emit来消息中的那个object,在处理函数中可以对其解析处理。随后后端向前端发送了start to process的消息。也使用了emit这个方法,然后指明了监听是response。也就是说前端on在response上的监听处理函数会处理这个消息(当然还是在testnamespace的框架内)。发出消息后后端不会被阻塞而是继续向下执行,在处理了5秒钟之后发出了结束处理的消息,前端自然隔了五秒之后就得到了这个消息了。
socket监听响应函数本身不需要返回什么值,只需要在处理过程中适当的位置emit出消息即可。
网上其他一些教程中会提到send方法来取代emit方法的位置(无论是前端还是后端),其实send方法就是把上文中的'request_for_response','response'这两个标识都默认成'message'。如此在写的时候就不用写事件名,直接写要传递的参数即可。反过来看,用emit方法实际上是做了一个自定义事件的工作,可以说更加灵活多变一点。
案例:
后端代码:
#!/usr/bin/env python
from threading import Lock
from flask import Flask, render_template, session, request, \
copy_current_request_context
from flask_socketio import SocketIO, emit, join_room, leave_room, \
close_room, rooms, disconnect
# Set this variable to "threading", "eventlet" or "gevent" to test the
# different async modes, or leave it set to None for the application to choose
# the best option based on installed packages.
async_mode = None
app = Flask(__name__)
app.config['SECRET_KEY'] = 'secret!'
socketio = SocketIO(app, async_mode=async_mode)
thread = None
thread_lock = Lock()
def background_thread():
"""Example of how to send server generated events to clients."""
count = 0
while True:
socketio.sleep(100)
count += 1
socketio.emit('my_response',
{'data': 'Server generated event', 'count': count},
namespace='/test')
@app.route('/')
def index():
return render_template('index.html', async_mode=socketio.async_mode)
'''
1.后端如何得到前端数据
1)如果前端提交的方法为POST:
后端接收时要写methods=[‘GET’,‘POST’]
xx=request.form.get(xx);
xx=request.form[’‘xx’]
2)如果是GET
xx=request.args.get(xx)
2.后端向前端传数据
1) 传单个数据`
return render_template(‘需要传参网址’,xx=u’ xx’);
前端接收:
{{xx}}
2) 传多个数据
先把数据写进字典,字典整体传
return render_template(‘需要传参网址’,**字典名’);
前端接收:
{{字典名.变量名}}
'''
@socketio.on('my_event', namespace='/test')
def mtest_message(message):
session['receive_count'] = session.get('receive_count', 0) + 1
# print(message)
# print(message['data'])
emit('my_response',
{'data': message['data'], 'count': session['receive_count']})
@socketio.on('my_broadcast_event', namespace='/test')
def mtest_broadcast_message(message):
session['receive_count'] = session.get('receive_count', 0) + 1
emit('my_response',
{'data': message['data'], 'count': session['receive_count']},
broadcast=True)
@socketio.on('join', namespace='/test')
def join(message):
join_room(message['room'])
session['receive_count'] = session.get('receive_count', 0) + 1
emit('my_response',
{'data': 'In rooms: ' + ', '.join(rooms()),
'count': session['receive_count']})
@socketio.on('leave', namespace='/test')
def leave(message):
leave_room(message['room'])
session['receive_count'] = session.get('receive_count', 0) + 1
emit('my_response',
{'data': 'In rooms: ' + ', '.join(rooms()),
'count': session['receive_count']})
@socketio.on('close_room', namespace='/test')
def close(message):
session['receive_count'] = session.get('receive_count', 0) + 1
emit('my_response', {'data': 'Room ' + message['room'] + ' is closing.',
'count': session['receive_count']},
room=message['room'])
close_room(message['room'])
@socketio.on('my_room_event', namespace='/test')
def send_room_message(message):
session['receive_count'] = session.get('receive_count', 0) + 1
emit('my_response',
{'data': message['data'], 'count': session['receive_count']},
room=message['room'])
@socketio.on('disconnect_request', namespace='/test')
def disconnect_request():
@copy_current_request_context
def can_disconnect():
disconnect()
session['receive_count'] = session.get('receive_count', 0) + 1
# for this emit we use a callback function
# when the callback function is invoked we know that the message has been
# received and it is safe to disconnect
emit('my_response',
{'data': 'Disconnected!', 'count': session['receive_count']},
callback=can_disconnect)
@socketio.on('my_ping', namespace='/test')
def ping_pong():
emit('my_pong')
@socketio.on('connect', namespace='/test')
def mtest_connect():
global thread
with thread_lock:
if thread is None:
thread = socketio.start_background_task(background_thread)
emit('my_response', {'data': 'Connected', 'count': 0})
@socketio.on('disconnect', namespace='/test')
def mtest_disconnect():
print('Client disconnected', request.sid)
if __name__ == '__main__':
socketio.run(app, debug=True)
前端代码:
<!DOCTYPE HTML>
<html>
<head>
<title>Flask-SocketIO Test</title>
<script src="//code.jquery.com/jquery-1.12.4.min.js" integrity="sha256-ZosEbRLbNQzLpnKIkEdrPv7lOy9C27hHQ+Xp8a4MxAQ=" crossorigin="anonymous"></script>
<script src="//cdnjs.cloudflare.com/ajax/libs/socket.io/2.2.0/socket.io.js" integrity="sha256-yr4fRk/GU1ehYJPAs8P4JlTgu0Hdsp4ZKrx8bDEDC3I=" crossorigin="anonymous"></script>
<script type="text/javascript" charset="utf-8">
$(document).ready(function() {
// Use a "/test" namespace.
// An application can open a connection on multiple namespaces, and
// Socket.IO will multiplex all those connections on a single
// physical channel. If you don't care about multiple channels, you
// can set the namespace to an empty string.
namespace = '/test';
// Connect to the Socket.IO server.
// The connection URL has the following format, relative to the current page:
// http[s]://<domain>:<port>[/<namespace>]
var socket = io(namespace);
// Event handler for new connections.
// The callback function is invoked when a connection with the
// server is established.
socket.on('connect', function() {
socket.emit('my_event', {data: 'I\'m connected!'});
});
// Event handler for server sent data.
// The callback function is invoked whenever the server emits data
// to the client. The data is then displayed in the "Received"
// section of the page.
socket.on('my_response', function(msg, cb) {
$('#log').append('<br>' + $('<div/>').text('Received #' + msg.count + ': ' + msg.data).html());
if (cb)
cb();
});
// Interval function that tests message latency by sending a "ping"
// message. The server then responds with a "pong" message and the
// round trip time is measured.
var ping_pong_times = [];
var start_time;
window.setInterval(function() {
start_time = (new Date).getTime();
socket.emit('my_ping');
}, 10000);
// Handler for the "pong" message. When the pong is received, the
// time from the ping is stored, and the average of the last 30
// samples is average and displayed.
socket.on('my_pong', function() {
var latency = (new Date).getTime() - start_time;
ping_pong_times.push(latency);
ping_pong_times = ping_pong_times.slice(-30); // keep last 30 samples
var sum = 0;
for (var i = 0; i < ping_pong_times.length; i++)
sum += ping_pong_times[i];
$('#ping-pong').text(Math.round(10 * sum / ping_pong_times.length) / 10);
});
// Handlers for the different forms in the page.
// These accept data from the user and send it to the server in a
// variety of ways
$('form#emit').submit(function(event) {
socket.emit('my_event', {data: $('#emit_data').val()});
return false;
});
$('form#broadcast').submit(function(event) {
socket.emit('my_broadcast_event', {data: $('#broadcast_data').val()});
return false;
});
$('form#join').submit(function(event) {
socket.emit('join', {room: $('#join_room').val()});
return false;
});
$('form#leave').submit(function(event) {
socket.emit('leave', {room: $('#leave_room').val()});
return false;
});
$('form#send_room').submit(function(event) {
socket.emit('my_room_event', {room: $('#room_name').val(), data: $('#room_data').val()});
return false;
});
$('form#close').submit(function(event) {
socket.emit('close_room', {room: $('#close_room').val()});
return false;
});
$('form#disconnect').submit(function(event) {
socket.emit('disconnect_request');
return false;
});
});
</script>
</head>
<body>
<h1>Flask-SocketIO Test</h1>
<p>Async mode is: <b>{{ async_mode }}</b></p>
<p>Average ping/pong latency: <b><span id="ping-pong"></span>ms</b></p>
<h2>Send:</h2>
<form id="emit" method="POST" action='#'>
<input type="text" name="emit_data" id="emit_data" placeholder="Message">
<input type="submit" value="Echo">
</form>
<form id="broadcast" method="POST" action='#'>
<input type="text" name="broadcast_data" id="broadcast_data" placeholder="Message">
<input type="submit" value="Broadcast">
</form>
<form id="join" method="POST" action='#'>
<input type="text" name="join_room" id="join_room" placeholder="Room Name">
<input type="submit" value="Join Room">
</form>
<form id="leave" method="POST" action='#'>
<input type="text" name="leave_room" id="leave_room" placeholder="Room Name">
<input type="submit" value="Leave Room">
</form>
<form id="send_room" method="POST" action='#'>
<input type="text" name="room_name" id="room_name" placeholder="Room Name">
<input type="text" name="room_data" id="room_data" placeholder="Message">
<input type="submit" value="Send to Room">
</form>
<form id="close" method="POST" action="#">
<input type="text" name="close_room" id="close_room" placeholder="Room Name">
<input type="submit" value="Close Room">
</form>
<form id="disconnect" method="POST" action="#">
<input type="submit" value="Disconnect">
</form>
<h2>Receive:</h2>
<div id="log"></div>
</body>
</html>
原文链接:https://blog.csdn.net/qq_37193537/article/details/90901171
本文来自博客园,作者:长情不羁的五年,转载请注明原文链接:https://www.cnblogs.com/grlend/p/14595735.html

浙公网安备 33010602011771号