摘要:Unity Shader 图片流光效果实现(纯计算方式) shader源码如下 c // Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP, )' with 'UnityObjectToClipPos( )' Shader "Custom/StreamerLi
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posted @ 2018-10-13 23:10
posted @ 2018-10-13 23:10
posted @ 2018-10-13 22:23
posted @ 2018-10-13 21:51
posted @ 2018-10-13 20:56