动态规划:利用WarShell算法求有向图的传递闭包
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace ConsoleApplication47
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{
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class Program
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{
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static void Main(string[] args)
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{
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WarShall ws = new WarShall(4);
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ws.SetVaule(0, 1, true);
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ws.SetVaule(1, 3, true);
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ws.SetVaule(3, 0, true);
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ws.SetVaule(3, 2, true);
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Console.WriteLine("Before:");
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ws.Print();
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bool[][] result = ws.GetMatrix();
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Console.WriteLine("After:");
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ws.Print();
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}
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class WarShall
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{
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bool[][] _matrix;
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public WarShall(int n)
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{
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_matrix = new bool[n][];
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for (int i = 0; i < n; i++)
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{
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_matrix[i] = new bool[n];
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}
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}
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public void SetVaule(int x, int y, bool vaule)
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{
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_matrix[x][y] = vaule;
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}
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public bool[][] Matrix
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{
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get
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{
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return _matrix;
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}
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}
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public bool[][] GetMatrix()
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{
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for (int i = 0; i < _matrix.Length; i++)
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{
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for (int x = 0; x < _matrix.Length; x++)
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{
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if (x == i)
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{
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continue;
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}
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for (int y = 0; y < _matrix.Length; y++)
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{
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if (y == i)
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{
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continue;
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}
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if (_matrix[x][i] && _matrix[i][y])
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{
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_matrix[x][y] = true;
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}
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}
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}
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}
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return _matrix;
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}
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public void Print()
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{
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for (int i = 0; i < _matrix.Length; i++)
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{
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bool[] s = _matrix[i];
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for (int j = 0; j < s.Length; j++)
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{
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Console.Write(s[j]);
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Console.Write(" ");
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}
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Console.WriteLine();
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}
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}
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}
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}
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}
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using System;2
using System.Collections.Generic;3
using System.Text;4

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namespace ConsoleApplication476
{7
class Program8
{9
static void Main(string[] args)10
{11
WarShall ws = new WarShall(4);12

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ws.SetVaule(0, 1, true);14
ws.SetVaule(1, 3, true);15
ws.SetVaule(3, 0, true);16
ws.SetVaule(3, 2, true);17

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Console.WriteLine("Before:");19

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ws.Print();21

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bool[][] result = ws.GetMatrix();23

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Console.WriteLine("After:");25

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ws.Print();27

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}29

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class WarShall31
{32
bool[][] _matrix;33

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public WarShall(int n)35
{36
_matrix = new bool[n][];37

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for (int i = 0; i < n; i++)39
{40
_matrix[i] = new bool[n];41
}42
}43

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public void SetVaule(int x, int y, bool vaule)45
{46
_matrix[x][y] = vaule;47
}48

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public bool[][] Matrix50
{51
get52
{53
return _matrix;54
}55
}56

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public bool[][] GetMatrix()58
{59
for (int i = 0; i < _matrix.Length; i++)60
{61
for (int x = 0; x < _matrix.Length; x++)62
{63
if (x == i)64
{65
continue;66
}67

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for (int y = 0; y < _matrix.Length; y++)69
{70
if (y == i)71
{72
continue;73
}74

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if (_matrix[x][i] && _matrix[i][y])76
{77
_matrix[x][y] = true;78
}79
}80
}81
}82

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return _matrix;85
}86

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public void Print()88
{89
for (int i = 0; i < _matrix.Length; i++)90
{91
bool[] s = _matrix[i];92
for (int j = 0; j < s.Length; j++)93
{94
Console.Write(s[j]);95
Console.Write(" ");96
}97
Console.WriteLine();98
}99
}100
}101
}102
}103



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