自定义Ping方法

namespace MyPing
{
    
using System;
    
using System.Net;
    
using System.Net.Sockets;
    
public class IcmpPacket
    
{
        
public Byte  Type;    // type of message
        public Byte  SubCode;    // type of sub code
        public UInt16 CheckSum;   // ones complement checksum of struct
        public UInt16 Identifier;      // identifier
        public UInt16 SequenceNumber;     // sequence number
        public Byte [] Data;
    }
 // class IcmpPacket
    class Ping
    
{
        
const int SOCKET_ERROR = -1;
        
const int ICMP_ECHO = 8;
        
public static void Main(string[] argv)
        
{
            
if(argv.Length==0)
            
{
                Console.WriteLine(
"Usage:Ping <hostname> -t") ;
                Console.WriteLine(
"<hostname> The name of the Host who you want to ping");
                Console.WriteLine(
"-t Optional Switch to Ping the host continuously") ;
            }

            
else if(argv.Length==1)
            
{
                PingHost(argv[
0]) ;
            }

            
else if(argv.Length==2)
            
{
                
if(argv[1]=="-t")
                
{
                    
while(true)
                    
{
                        PingHost(argv[
0]) ;
                    }

                }

                
else
                
{
                    PingHost(argv[
0]) ;
                }

            }

            
else
            
{
                Console.WriteLine(
"Error in Arguments") ;
            }

        }

        
public static void PingHost(string host)
        
{
            IPHostEntry serverHE, fromHE;
            
int nBytes = 0;
            
int dwStart = 0, dwStop = 0;
            Socket socket 
= new Socket(AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.Icmp);
            
try
            
{
                serverHE 
= Dns.GetHostByName(host);
            }

            
catch(Exception)
            
{
                Console.WriteLine(
"Host not found"); // fail
                return ;
            }

            IPEndPoint ipepServer 
= new IPEndPoint(serverHE.AddressList[0], 0);
            EndPoint epServer 
= (ipepServer);
            fromHE 
= Dns.GetHostByName(Dns.GetHostName());
            IPEndPoint ipEndPointFrom 
= new IPEndPoint(fromHE.AddressList[0], 0);
            EndPoint EndPointFrom 
= (ipEndPointFrom);
            
int PacketSize = 0;
            IcmpPacket packet 
= new IcmpPacket();
            packet.Type 
= ICMP_ECHO; //8
            packet.SubCode = 0;
            packet.CheckSum 
= UInt16.Parse("0");
            packet.Identifier   
= UInt16.Parse("45");
            packet.SequenceNumber  
= UInt16.Parse("0");
            
int PingData = 32// sizeof(IcmpPacket) - 8;
            packet.Data = new Byte[PingData];
            
for (int i = 0; i < PingData; i++)
                packet.Data[i] 
= (byte)'#';
            PacketSize 
= PingData + 8;
            Byte [] icmp_pkt_buffer 
= new Byte[ PacketSize ];
            Int32 Index 
= 0;
            Index 
= Serialize(packet,icmp_pkt_buffer,PacketSize,PingData);
            
if( Index == -1 )
            
{
                Console.WriteLine(
"Error in Making Packet");
                
return ;
            }

            Double double_length 
= Convert.ToDouble(Index);
            Double dtemp 
= Math.Ceiling( double_length / 2);
            
int cksum_buffer_length = Convert.ToInt32(dtemp);
            UInt16 [] cksum_buffer 
= new UInt16[cksum_buffer_length];
            
int icmp_header_buffer_index = 0;
            
forint i = 0; i < cksum_buffer_length; i++ ) 
            
{
                cksum_buffer[i] 
=
                    BitConverter.ToUInt16(icmp_pkt_buffer,icmp_header_buffer_index);
                icmp_header_buffer_index 
+= 2;
            }

            UInt16 u_cksum 
= checksum(cksum_buffer, cksum_buffer_length);
            packet.CheckSum  
= u_cksum;
            Byte [] sendbuf 
= new Byte[ PacketSize ];
            Index 
= Serialize(packet,sendbuf,PacketSize,PingData);
            
if( Index == -1 )
            
{
                Console.WriteLine(
"Error in Making Packet");
                
return ;
            }

            dwStart 
= System.Environment.TickCount; // Start timing
            if ((nBytes = socket.SendTo(sendbuf, PacketSize, 0, epServer)) == SOCKET_ERROR)
            
{
                Console.WriteLine(
"Socket Error cannot Send Packet");
            }

            Byte [] ReceiveBuffer 
= new Byte[256];
            nBytes 
= 0;
            
bool recd =false ;
            
int timeout=0 ;
            
while(!recd)
            
{
                nBytes 
= socket.ReceiveFrom(ReceiveBuffer, 2560ref EndPointFrom);
                
if (nBytes == SOCKET_ERROR)
                
{
                    Console.WriteLine(
"Host not Responding") ;
                    recd
=true ;
                    
break;
                }

                
else if(nBytes>0)
                
{
                    dwStop 
= System.Environment.TickCount - dwStart; // stop timing
                    Console.WriteLine("Reply from "+epServer.ToString()+" in "+dwStop+"MS,\tBytes Received :"+nBytes);
                    recd
=true;
                    
break;
                }

                timeout
=System.Environment.TickCount - dwStart;
                
if(timeout>1000)
                
{
                    Console.WriteLine(
"Time Out") ;
                    recd
=true;
                }

            }

            socket.Close();
        }

        
public static Int32 Serialize(  IcmpPacket packet, Byte [] Buffer, Int32 PacketSize, Int32 PingData )
        
{
            Int32 cbReturn 
= 0;
            
int Index=0;
            Byte [] b_type 
= new Byte[1];
            b_type[
0= (packet.Type);
            Byte [] b_code 
= new Byte[1];
            b_code[
0= (packet.SubCode);
            Byte [] b_cksum 
= BitConverter.GetBytes(packet.CheckSum);
            Byte [] b_id 
= BitConverter.GetBytes(packet.Identifier);
            Byte [] b_seq 
= BitConverter.GetBytes(packet.SequenceNumber);
            Array.Copy( b_type, 
0, Buffer, Index, b_type.Length );
            Index 
+= b_type.Length;
            Array.Copy( b_code, 
0, Buffer, Index, b_code.Length );
            Index 
+= b_code.Length;
            Array.Copy( b_cksum, 
0, Buffer, Index, b_cksum.Length );
            Index 
+= b_cksum.Length;
            Array.Copy( b_id, 
0, Buffer, Index, b_id.Length );
            Index 
+= b_id.Length;
            Array.Copy( b_seq, 
0, Buffer, Index, b_seq.Length );
            Index 
+= b_seq.Length;
            Array.Copy( packet.Data, 
0, Buffer, Index, PingData );
            Index 
+= PingData;
            
if( Index != PacketSize )
            
{
                cbReturn 
= -1;
                
return cbReturn;
            }

            cbReturn 
= Index;
            
return cbReturn;
        }

        
public static UInt16 checksum( UInt16[] buffer, int size )
        
{
            Int32 cksum 
= 0;
            
int counter;
            counter 
= 0;
            
while ( size > 0 )
            
{
                UInt16 val 
= buffer[counter];
                cksum 
+= Convert.ToInt32( buffer[counter] );
                counter 
+= 1;
                size 
-= 1;
            }

            cksum 
= (cksum >> 16+ (cksum & 0xffff);
            cksum 
+= (cksum >> 16);
            
return (UInt16)(~cksum);
        }

    }
 // class ping
}
posted on 2007-08-24 13:47  Gofficer  阅读(359)  评论(0)    收藏  举报