cpp: Command Pattern

 

/*****************************************************************//**
 * \file   Gold.h
 * \brief   Command Pattern 命令模式 亦称:动作、事务、Action、Transaction、Command C++ 14
 * 涂聚文 Geovin Du Visual Studio 2022 edit. 
 * \author geovindu
 * \date   27 May 2023
 *********************************************************************/

#pragma once
#ifndef GOLD_H 
#define GOLD_H 



#include <iostream>
#include <sstream>
#include <vector>
using namespace std;



/**
* @brief 类库空间名
* geovindu edit
*
*/
namespace DuCommonPattern
{


	/// <summary>
	/// 类
	/// </summary>
	class Gold
	{

	public:
		/// <summary>
		/// 制作金项链
		/// </summary>
		void GoldNecklace()
		{
			cout << "制作一条金项链" << endl;
		}

		/// <summary>
		/// 制作黄金耳环
		/// </summary>
		void GoldEarring()
		{
			cout << "制作一对黄金耳环" << endl;
		}
		//做其他各种黄金鉓品......略

	};
}
#endif


/*****************************************************************//**
 * \file   Command.h 
 * \brief  Command Pattern 命令模式 亦称:动作、事务、Action、Transaction、Command C++ 14
 *  涂聚文 Geovin Du Visual Studio 2022 edit. 
 * \author geovindu
 * \date   27 May 2023
 *********************************************************************/
#pragma once
#ifndef COMMAND_H 
#define COMMAND_H 



#include <iostream>
#include <sstream>
#include <vector>
#include <list>
#include "Gold.h"


using namespace std;



/**
* @brief 类库空间名
* geovindu edit
*
*/
namespace DuCommonPattern
{

	/// <summary>
	/// 制作各种黄金饰品对应的抽象类
	/// </summary>
	class Command
	{
	public:
		/// <summary>
		/// 构造函数
		/// </summary>
		/// <param name="pgold"></param>
		Command(Gold* pgold)
		{
			mPGold = pgold;
		}
		/// <summary>
		/// 做父类时析构函数应该为虚函数
		/// </summary>
		virtual ~Command()
		{
			if (mPGold != nullptr)
			{
				//delete mPGold;
				mPGold = nullptr;
			}
		}
		/// <summary>
		/// 执行
		/// </summary>
		virtual void Execute() = 0;
	protected:
		/// <summary>
		/// 子类需要访问
		/// </summary>
		Gold* mPGold; //


	};

}
#endif


/*****************************************************************//**
 * \file   CommandNecklace.h 
 * \brief   Command Pattern 命令模式 亦称:动作、事务、Action、Transaction、Command C++ 14
 * 涂聚文 Geovin Du Visual Studio 2022 edit. 
 * \author geovindu
 * \date   27 May 2023
 *********************************************************************/
#pragma once
#ifndef COMMANDNECKLACE_H 
#define COMMANDNECKLACE_H 



#include <iostream>
#include <sstream>
#include <vector>
#include "Gold.h"
#include "Command.h"

using namespace std;



/**
* @brief 类库空间名
* geovindu edit
*
*/
namespace DuCommonPattern
{

	/// <summary>
	/// 制作黄金项链命令
	/// </summary>
	class CommandNecklace:public Command
	{
	public:
		/// <summary>
		/// 构造函数
		/// </summary>
		/// <param name="pgold"></param>
		CommandNecklace(Gold* pgold) :Command(pgold) {}
		/// <summary>
		/// 执行
		/// </summary>
		virtual void Execute()
		{
			mPGold->GoldNecklace();
		}

	};
}

#endif

/*****************************************************************//**
 * \file   CommandEarring.h
 * \brief  Command Pattern 命令模式 亦称:动作、事务、Action、Transaction、Command C++ 14
 * 涂聚文 Geovin Du Visual Studio 2022 edit. 
 * \author geovindu
 * \date   27 May 2023
 *********************************************************************/
#pragma once
#ifndef COMMANDEARRING_H 
#define COMMANDEARRING_H 



#include <iostream>
#include <sstream>
#include <vector>
#include "Gold.h"
#include "Command.h"

using namespace std;



/**
* @brief 类库空间名
* geovindu edit
*
*/
namespace DuCommonPattern
{

	/// <summary>
	/// 制作黄金耳环命令
	/// </summary>
	class CommandEarring:public Command
	{

	public:
		/// <summary>
		/// 构造函数
		/// </summary>
		/// <param name="pgold"></param>
		CommandEarring(Gold* pgold) :Command(pgold) {}
		/// <summary>
		/// 执行
		/// </summary>
		virtual void Execute()
		{
			mPGold->GoldEarring();
		}


	};

}
#endif

/*****************************************************************//**
 * \file   Craftsman.h
 * \brief  Command Pattern 命令模式 亦称:动作、事务、Action、Transaction、Command C++ 14
 * 涂聚文 Geovin Du Visual Studio 2022 edit. 
 * 
 * \author geovindu
 * \date   May 2023
 *********************************************************************/
#pragma once
#ifndef CRAFTSMAN_H 
#define CRAFTSMAN_H 



#include <iostream>
#include <sstream>
#include <vector>
#include <list>
#include "Gold.h"
#include "Command.h"

using namespace std;



/**
* @brief 类库空间名
* geovindu edit
*
*/
namespace DuCommonPattern
{

	/// <summary>
	/// 工匠
	/// </summary>
	class Craftsman
	{
	public:
		
		
		/// <summary>
		/// 添加
		/// </summary>
		/// <param name="pcommand"></param>
		void AddCommand(Command* pcommand)
		{
			mCommlist.push_back(pcommand);
		}
		/// <summary>
		/// 删除
		/// </summary>
		/// <param name="pcommand"></param>
		void DelCommand(Command* pcommand) 
		{
			mCommlist.remove(pcommand);
		}

		/// <summary>
		/// 收到多个制作BOM单,按顺序制作
		/// </summary>
		void Notify() 
		{
		
			for (auto iter = mCommlist.begin(); iter != mCommlist.end(); ++iter)
			{
				(*iter)->Execute();
			}
		}
	private:
		
		
		/// <summary>
		/// 多个制作BOM单列表
		/// </summary>
		std::list<Command*> mCommlist; 


	};

}

#endif

/*****************************************************************//**
 * \file   TraineeCraftsman.h
 * \brief  Command Pattern 命令模式 亦称:动作、事务、Action、Transaction、Command C++ 14
 * 涂聚文 Geovin Du Visual Studio 2022 edit. 
 * \author geovindu
 * \date   May 2023
 *********************************************************************/
#pragma once
#ifndef CRAFTSMAN_H 
#define CRAFTSMAN_H 



#include <iostream>
#include <sstream>
#include <vector>
#include <list>
#include "Gold.h"
#include "Command.h"

using namespace std;



/**
* @brief 类库空间名
* geovindu edit
*
*/
namespace DuCommonPattern
{

	/// <summary>
	/// 实习工匠
	/// </summary>
	class TraineeCraftsman
	{
	public:

		/// <summary>
		/// 构造函数
		/// </summary>
		/// <param name="pCommand"></param>
		TraineeCraftsman(Command* pCommand) :mPCommand(pCommand) {}

		/// <summary>
		/// 实习工匠交给工匠开始制作首饰
		/// </summary>
		void Notify() 
		{
			mPCommand->Execute();
		}

		/// <summary>
		/// 析构函数
		/// </summary>
		~TraineeCraftsman() //
		{
			if (mPCommand != nullptr)
			{
				delete mPCommand;
				mPCommand = nullptr;
			}
		}
	private:

		/// <summary>
		/// 实习工匠,有BOM清单列表
		/// </summary>
		Command* mPCommand; 



	};
}
#endif

/*****************************************************************//**
 * \file   CraftsmanOld.h
 * \brief  Command Pattern 命令模式 亦称:动作、事务、Action、Transaction、Command C++ 14
 * 涂聚文 Geovin Du Visual Studio 2022 edit. 
 * \author geovindu
 * \date   May 2023
 *********************************************************************/
#pragma once
#ifndef CRAFTSMANOLD_H 
#define CRAFTSMANOLD_H 



#include <iostream>
#include <sstream>
#include <vector>
#include <list>
#include "Gold.h"
#include "Command.h"

using namespace std;



/**
* @brief 类库空间名
* geovindu edit
*
*/
namespace DuCommonPattern
{

	/// <summary>
	/// 
	/// </summary>
	class CraftsmanOld
	{
	public:
		/// <summary>
		/// 
		/// </summary>
		/// <param name="pcommand"></param>
		void SetCommand(Command* pcommand) 
		{
			mPCommand = pcommand;
		}
		/// <summary>
		/// 
		/// </summary>
		void Notify() 
		{
			mPCommand->Execute();
		}
	private:
		/// <summary>
		/// 
		/// </summary>
		Command* mPCommand; 

	};
}
#endif


/*****************************************************************//**
 * \file   GeovinDu.h
 * \brief   Command Pattern 命令模式 亦称:动作、事务、Action、Transaction、Command C++ 14
 * 涂聚文 Geovin Du Visual Studio 2022 edit. 
 * \author geovindu
 * \date   May 2023
 *********************************************************************/
#pragma once
#ifndef GEOVINDU_H 
#define GEOVINDU_H 



#include <iostream>
#include <sstream>
#include <vector>
#include <list>
#include "Gold.h"
#include "Command.h"
#include "CommandEarring.h"
#include "CommandMacro.h"
#include "CommandNecklace.h"
#include "Craftsman.h"
#include "TraineeCraftsman.h"
#include "CraftsmanOld.h"


using namespace std;



/**
* @brief 类库空间名
* geovindu edit
*
*/
namespace DuCommonPattern
{

	/// <summary>
	/// 
	/// </summary>
	class GeovinDu
	{

	private:

	public:
		/// <summary>
		/// 显示实例
		/// </summary>
		void displaySimple();
	



	};

}

#endif

/*****************************************************************//**
 * \file   GeovinDu.cpp
 * \brief   Command Pattern 命令模式 亦称:动作、事务、Action、Transaction、Command C++ 14
 * 涂聚文 Geovin Du Visual Studio 2022 edit. 
 * \author geovindu
 * \date   May 2023
 *********************************************************************/
#include "GeovinDu.h"


using namespace std;



/**
* @brief 类库空间名
* geovindu edit
*
*/
namespace DuCommonPattern
{

	/// <summary>
	/// 实例 
	/// </summary>
	void GeovinDu::displaySimple()
	{

			DuCommonPattern::Gold* pgold = new DuCommonPattern::Gold();
			pgold->GoldNecklace();
			pgold->GoldEarring();

			cout << "****" << endl;
	
	
			DuCommonPattern::Gold gold1;
			DuCommonPattern::Command* pcmd1 = new DuCommonPattern::CommandNecklace(&gold1);
			pcmd1->Execute(); 

			DuCommonPattern::Command* pcmd2 = new DuCommonPattern::CommandEarring(&gold1);
			pcmd2->Execute(); 

			cout << "****" << endl;
			

			
			DuCommonPattern::Gold gold2;
			DuCommonPattern::CraftsmanOld* pcraftsman = new DuCommonPattern::CraftsmanOld();

			DuCommonPattern::Command* pcmd4 = new DuCommonPattern::CommandNecklace(&gold2);
			pcraftsman->SetCommand(pcmd4);
			pcraftsman->Notify();

			DuCommonPattern::Command* pcmd5 = new DuCommonPattern::CommandEarring(&gold2);
			pcraftsman->SetCommand(pcmd5);
			pcraftsman->Notify();


			cout << "****" << endl;
			
			DuCommonPattern::Gold gold3;
			
			DuCommonPattern::Command* pcmd3 = new DuCommonPattern::CommandNecklace(&gold3);		
			DuCommonPattern::Command* pcmd6 = new DuCommonPattern::CommandEarring(&gold3);

			DuCommonPattern::Craftsman* pcraftsman2 = new DuCommonPattern::Craftsman();
			
			pcraftsman2->AddCommand(pcmd3);
			pcraftsman2->AddCommand(pcmd6);

			
			pcraftsman2->Notify();





			//释放资源
			delete pgold;
			//释放资源
			delete pcmd1;
			delete pcmd2;

			//释放资源
			delete pcmd4;
			delete pcmd5;
			delete pcraftsman;



			//释放资源
			delete pcmd3;
			delete pcmd6;
			delete pcraftsman2;


	}

}

  

调用:

/*****************************************************************//**
 * \file   ConsoleDuCommandPattern.cpp
 * \brief  Command Pattern 命令模式 亦称:动作、事务、Action、Transaction、Command  C++ 14
 * 涂聚文 Geovin Du Visual Studio 2022 edit. 
 * 
 * \author geovindu
 * \date   26 May 2023
 *********************************************************************/
// ConsoleDuCommandPattern.cpp : 此文件包含 "main" 函数。程序执行将在此处开始并结束。
//2023年5月26日 涂聚文 Geovin Du Visual Studio 2022 edit. 
#define _UNICODE
#include <iostream>
#include <list>
#include "GeovinDu.h"

#ifdef _DEBUG   //只在Debug(调试)模式下
#ifndef DEBUG_NEW
#define DEBUG_NEW new(_NORMAL_BLOCK,__FILE__,__LINE__) //重新定义new运算符
#define new DEBUG_NEW
#endif
#endif
using namespace std;
using namespace DuCommonPattern;

int main()
{

    _CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF);//程序退出时检测内存泄漏并显示到“输出”窗口

    std::cout << "Hello World!!涂聚文 Geovin Du\n";
    GeovinDu geovin;
    geovin.displaySimple();

    system("pause");
    return 0;
}

// 运行程序: Ctrl + F5 或调试 >“开始执行(不调试)”菜单
// 调试程序: F5 或调试 >“开始调试”菜单

// 入门使用技巧: 
//   1. 使用解决方案资源管理器窗口添加/管理文件
//   2. 使用团队资源管理器窗口连接到源代码管理
//   3. 使用输出窗口查看生成输出和其他消息
//   4. 使用错误列表窗口查看错误
//   5. 转到“项目”>“添加新项”以创建新的代码文件,或转到“项目”>“添加现有项”以将现有代码文件添加到项目
//   6. 将来,若要再次打开此项目,请转到“文件”>“打开”>“项目”并选择 .sln 文件
#define UNICODE

  

输出:

Hello World!!涂聚文 Geovin Du\n制作一条金项链
制作一对黄金耳环
****
制作一条金项链
制作一对黄金耳环
****
制作一条金项链
制作一对黄金耳环
****
制作一条金项链
制作一对黄金耳环
请按任意键继续. . .

  

 

posted @ 2023-05-27 05:09  ®Geovin Du Dream Park™  阅读(24)  评论(0)    收藏  举报