/**
* Definition for a binary tree node.
* type TreeNode struct {
* Val int
* Left *TreeNode
* Right *TreeNode
* }
*/
func levelOrder(root *TreeNode) [][]int {
if root == nil {
return nil
}
res := [][]int{}
queue := []*TreeNode{root}
for len(queue)>0 {
sz := len(queue)
tmp := []int{}
for i:=0; i<sz; i++ {
node := queue[0]
tmp = append(tmp, node.Val)
queue = queue[1:]
if node.Left != nil {
queue = append(queue, node.Left)
}
if node.Right != nil {
queue = append(queue, node.Right)
}
}
res = append(res, tmp)
}
return res
}