
服务端:
// WSASever.cpp : 定义控制台应用程序的入口点。
//
#include "stdafx.h"
#include <WinSock2.h>
#include <Windows.h>
#pragma comment (lib,"wSock32.lib")
int _tmain(int argc, _TCHAR* argv[])
{
WORD wVersionRequested;
WSADATA wsaData;
int err;
wVersionRequested = MAKEWORD(2, 2);
err = WSAStartup(wVersionRequested, &wsaData);
if (err != 0) {
printf("WSAStartup failed with error: %d\n", err);
return 1;
}
if (LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 2)
{
printf("Could not find a usable version of Winsock.dll\n");
WSACleanup();
return 1;
}
else
printf("The Winsock 2.2 dll was found okay\n");
//程序开始
//创建socket->bing-》listen->accept->recv->send->closesocket
SOCKET severSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (severSocket == INVALID_SOCKET)
{
printf("new socket error!");
}
SOCKADDR_IN sockAddr;
sockAddr.sin_port = htons(10086);
sockAddr.sin_family = AF_INET;
//IP地址表示方法
/*方法1: m_addr.sin_addr.S_un.S_un_b.s_b1 = 192; m_addr.sin_addr.S_un.S_un_b.s_b2 = 168; m_addr.sin_addr.S_un.S_un_b.s_b3 = 0; m_addr.sin_addr.S_un.S_un_b.s_b4 = 1;
方法2: m_addr.sin_addr.S_un.S_un_w.s_w1 = (168 << 8) | 192; m_addr.sin_addr.S_un.S_un_w.s_w2 = (1 << 8) | 0;
方法3: m_addr.sin_addr.S_un.S_addr = (1 << 24) | (0 << 16) | (168 << 8) | 192
方法4; service.sin_addr.s_addr = inet_addr("127.0.0.1");
*/
//sockAddr.sin_addr.s_addr = inet_addr(INADDR_ANY);
sockAddr.sin_addr.S_un.S_un_b.s_b1 = 127;
sockAddr.sin_addr.S_un.S_un_b.s_b2 = 0;
sockAddr.sin_addr.S_un.S_un_b.s_b3 = 0;
sockAddr.sin_addr.S_un.S_un_b.s_b4 = 1;
if (bind(severSocket, (sockaddr*)&sockAddr, sizeof(SOCKADDR_IN)) == SOCKET_ERROR)
{
printf("bind error! %d\n", WSAGetLastError());
}
//监听1个
if (listen(severSocket, 5) == SOCKET_ERROR)
{
printf("listen error!%d\n", WSAGetLastError());
}
//创建一个一客户端连接的socket
SOCKET sockLink = accept(severSocket, NULL, NULL);
if (sockLink != INVALID_SOCKET)
{
printf("communication sucess!\n");
}
int nErr=0;
while (true)
{
char pSeverBuff[MAXBYTE] = { 0 };
nErr = recv(sockLink, pSeverBuff, MAXBYTE, 0);
printf("%s(%d)%s\n", inet_ntoa(sockAddr.sin_addr), sockAddr.sin_port, pSeverBuff);
send(sockLink, pSeverBuff, MAXBYTE, 0);
//当客户端关闭时,服务端也随之关闭
if (nErr == INVALID_SOCKET)
break;
}
closesocket(severSocket);
closesocket(sockLink);
WSACleanup();
return 0;
}
客户端
// WASClient.cpp : 定义控制台应用程序的入口点。
//
//#include <WinSock2.h>一定要在#include <Windows.h>前面
#include "stdafx.h"
#include <WinSock2.h>
#include <Windows.h>
#pragma comment (lib,"wSock32.lib")
int _tmain(int argc, _TCHAR* argv[])
{
WORD wVersionRequested;
WSADATA wsaData;
int err;
//版本检测
wVersionRequested = MAKEWORD(2, 2);
err = WSAStartup(wVersionRequested, &wsaData);
if (err != 0) {
printf("WSAStartup failed with error: %d\n", err);
return 1;
}
if (LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 2)
{
printf("Could not find a usable version of Winsock.dll\n");
WSACleanup();
return 1;
}
else
printf("The Winsock 2.2 dll was found okay\n");
//程序开始
//创建socket-》连接connect-》发送send-》接受recv-》释放closesocke
SOCKET clientSocket=socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (clientSocket == INVALID_SOCKET)
{
printf("new socket error!");
}
SOCKADDR_IN sockAddr;
//一定要把主机字节序换成网络字节序 并是short类型 htons()
sockAddr.sin_port = htons(10086);
sockAddr.sin_family = AF_INET;
//IP地址表示方法
/*方法1: m_addr.sin_addr.S_un.S_un_b.s_b1 = 192; m_addr.sin_addr.S_un.S_un_b.s_b2 = 168; m_addr.sin_addr.S_un.S_un_b.s_b3 = 0; m_addr.sin_addr.S_un.S_un_b.s_b4 = 1;
方法2: m_addr.sin_addr.S_un.S_un_w.s_w1 = (168 << 8) | 192; m_addr.sin_addr.S_un.S_un_w.s_w2 = (1 << 8) | 0;
方法3: m_addr.sin_addr.S_un.S_addr = (1 << 24) | (0 << 16) | (168 << 8) | 192*/
sockAddr.sin_addr.S_un.S_un_b.s_b1 = 127;
sockAddr.sin_addr.S_un.S_un_b.s_b2 = 0;
sockAddr.sin_addr.S_un.S_un_b.s_b3 = 0;
sockAddr.sin_addr.S_un.S_un_b.s_b4 = 1;
if (connect(clientSocket, (sockaddr*)&sockAddr, sizeof(SOCKADDR_IN)) != SOCKET_ERROR)
{
printf("communication sucess!\n");
}
char pClientBuf[MAXBYTE] = {0};
//请求连接
while (TRUE)
{
gets_s(pClientBuf);
send(clientSocket, pClientBuf, MAXBYTE, 0);
recv(clientSocket, pClientBuf, MAXBYTE, 0);
printf("return from sever:%s\n", pClientBuf);
}
WSACleanup();
closesocket(clientSocket);
return 0;
}