#include<stdio.h>
#include<stdlib.h>
struct Node;
typedef struct Node *PtrToNode;
typedef PtrToNode List;
typedef PtrToNode Position;
struct Node{
ElementType Ele;
PtrToNode Next;
};
Position
First( List L )
{
return L->Next;
}
Position
Next( List L, Position p )
{
return p->Next;
}
List
CreateAndMakeEmpty( List L )
{
L = malloc( sizeof( struct Node ) );
if( L == NULL )
Error("out of space ");
L->Next = NULL;
return L;
}
void
Insert( Position p, ElementType X )
{
Position TmpCell;
TmpCell = malloc( sizeof( struct Node ) );
if( TmpCell == NULL )
Error("out of space ");
TmpCell->Ele = X;
TmpCell->Next = p->Next;
p->Next = TmpCell;
}
List
FindSimilar( List L1, List L2 )
{
Position L1Pos,L2Pos,LresPos;
List Lres;
CreateAndMakeEmpty( Lres );
LresPos = Lres;
L1Pos = First(L1);
L2Pos = First(L2);
while( L1Pos != NULL && L2Pos != NULL )
{
if( L1Pos->Ele > L2Pos->Ele )
next( L2, L2Pos );
else if( L1Pos->Ele < L2Pos->Ele )
next( L1, L1Pos )
else
{
Insert( LresPos, L1Pos->Ele );
LresPos = LresPos->Next;
L1Pos = next( L1, L1Pos );
L2Pos = next( L2, L2Pos );
}
}
}
void
PrintList( List Lres )
{
Position p;
p = First( Lres );
while( p != NULL )
{
printf("%?",p->Ele);
p = p->Next;
}
}
List
GetUnion( List L1, List L2 )
{
ElementType InsertEle;
List Lres;
Position L1Pos,L2Pos,LresPos;
L1Pos = First( L1 );
L2Pos = First( L2 );
Lres = CreateAndMakeEmpty( Lres );
LresPos = Lres;
while( L1Pos != NULL && L2Pos != NULL )
{
if( L1Pos->Ele < L2Pos->Ele )
{
InsertEle = L1Pos->Ele;
L1Pos = next( L1, L1pos );
}
else if( L1Pos->Ele > L2Pos->Ele )
{
InsertEle = L2Pos->Ele;
L2Pos = next( L2, L2Pos );
}
else
{
InsertEle = L1Pos->Ele;
L1Pos = next( L1, L1Pos ); L2Pos = next( L2, L2Pos );
}
Insert( LresPos, InsertEle );
LresPos = next( Lres, LresPos );
}
while( L1Pos != NULL )
{
InsertEle = L1Pos->Ele;
Insert( LresPos, InsertEle );
LresPos = next( Lres, LresPos );
L1Pos = next( L1Pos );
}
while( L2Pos != NULL )
{
InsertEle = L2Pos->Ele;
Insert( LresPos, InsertEle );
LresPos = next( Lres, LresPos );
L2Pos = next( L2, L2Pos );
}
printList();
}