using System;
using System.Collections;
using UnityEngine;
public class Time : MonoBehaviour
{
// Use this for initialization
private void Start()
{
Debug.Log(System.DateTime.Now);
Debug.Log(System.DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss"));
Debug.Log(System.DateTime.Now.Year
+ "-" + System.DateTime.Now.Month
+ "-" + System.DateTime.Now.Day
+ " " + System.DateTime.Now.Hour
+ ":" + System.DateTime.Now.Minute
+ ":" + System.DateTime.Now.Second);
}
// Update is called once per frame
private void Update()
{
}
}