[ActionScript 3.0] AS3.0和AS2.0的相互通信

AS3和AS2之间的通信,最好的方式可能就是LocalConnection了。

AS2向AS3发送数据,即AS2调用AS3的函数:

as2.0代码(按钮上写的发送信息代码):

on (release) {
    var param = "this message is from as2";
    var caller:LocalConnection = new LocalConnection();
    caller.send("AS2 send to AS3","funInAS3",param);
    //1、相互连接的标识  2、as3中定义的方法 3、需要传递的参数
}

as3.0代码(textAare为舞台上的文本框):

var server:LocalConnection = new LocalConnection();
server.addEventListener(StatusEvent.STATUS,function(event:StatusEvent):void{   
     trace(event.level);
});
server.connect("AS2 send to AS3");
server.client = this;
server.allowDomain("*");
server.allowInsecureDomain("*");

 

//接收as2.0发送的信息
function
funInAS3(value:String):void { trace("AS3:",value); textAare.appendText("AS3:"+value+"\n"); }

AS3向AS2发送数据,即AS3调用AS2的函数:

as3.0代码(sendBtn为发送信息按钮):

sendBtn.addEventListener(MouseEvent.CLICK,onSendToAS2);
function onSendToAS2(e:MouseEvent):void
{
    var caller:LocalConnection  = new LocalConnection();
    var param:String = "this message is from as3";
   caller.send(
"AS3 send to AS2","funInAS2",param);
}

as2.0代码(_root.textArea为舞台上的文本框):

var server:LocalConnection = new LocalConnection();
server.connect("AS3 send to AS2");
server.allowDomain = function(sendingDomain)
{
 return true;
};

//可以接收as3传递的值
server.funInAS2 = function(s:String)
{
 trace(s);
 _root.textArea.text += "AS2:"+s+"\n";
};

 

posted on 2016-09-23 15:40  晏过留痕  阅读(642)  评论(0编辑  收藏