这是个图片浏览的例子;
刚在群里一个家伙给提供的思路:
1.Activity类Rotate.java文件
2.手势监听类
3.Rotate3d.java动画辅助类
4.main.xml
刚在群里一个家伙给提供的思路:
1.Activity类Rotate.java文件
- package cn.com;
- import android.app.Activity;
- import android.os.Bundle;
- import android.view.GestureDetector;
- import android.view.MotionEvent;
- import android.widget.ImageView;
- public class Rotate extends Activity {
- GestureDetector gesture;
- int mCenterX = 160;
- int mCenterY = 0;
- ImageView mImageView1;
- ImageView mImageView2;
- /** Called when the activity is first created. */
- @Override
- public void onCreate(Bundle savedInstanceState) {
- super.onCreate(savedInstanceState);
- setContentView(R.layout.main);
- FlingGuest sg = new FlingGuest(this);
- gesture = new GestureDetector(sg);
- mImageView1 = (ImageView) findViewById(R.id.image1);
- mImageView2 = (ImageView) findViewById(R.id.image2);
- }
- public void leftMoveHandle() {
- Rotate3d leftAnimation = new Rotate3d(0, -90, 0, 0, mCenterX, mCenterY);
- Rotate3d rightAnimation = new Rotate3d(90, 0, 0.0f, 0.0f, mCenterX,
- mCenterY);
- leftAnimation.setFillAfter(true);
- leftAnimation.setDuration(1000);
- rightAnimation.setFillAfter(true);
- rightAnimation.setDuration(1000);
- mImageView1.startAnimation(leftAnimation);
- mImageView2.startAnimation(rightAnimation);
- }
- public void rightMoveHandle() {
- Rotate3d leftAnimation = new Rotate3d(0, 90, 0, 0, mCenterX, mCenterY);
- Rotate3d rightAnimation = new Rotate3d(-90, 0, 0.0f, 0.0f, mCenterX,
- mCenterY);
- leftAnimation.setFillAfter(true);
- leftAnimation.setDuration(1000);
- rightAnimation.setFillAfter(true);
- rightAnimation.setDuration(1000);
- mImageView1.startAnimation(rightAnimation);
- mImageView2.startAnimation(leftAnimation);
- }
- // called automatically, any screen action will Triggered it
- public boolean onTouchEvent(MotionEvent me) {
- return gesture.onTouchEvent(me);
- }
- }
2.手势监听类
- package cn.com;
- import android.app.Activity;
- import android.util.Log;
- import android.view.MotionEvent;
- import android.view.GestureDetector.OnGestureListener;
- public class FlingGuest implements OnGestureListener {
- Activity activity;
- int VALUE_DISTANCE = 100;
- int VALUE_SPEED = 20;
- public FlingGuest(Activity a) {
- activity = a;
- }
- // 用户轻触触摸屏,由1个MotionEvent ACTION_DOWN触发
- public boolean onDown(MotionEvent e) {
- Log.d("TAG", "[+++++++++++][onDown]");
- return true;
- }
- // e1, the begin of ACTION_DOWN MotionEvent
- // e2, the end of ACTION_DOWN MotionEvent
- // velocityX, the motion speed in X
- // velocityY:the motion speed in y
- // 用户按下触摸屏、快速移动后松开,由1个MotionEvent ACTION_DOWN,
- // 多个ACTION_MOVE, 1个ACTION_UP触发
- // e1:第1个ACTION_DOWN MotionEvent
- // e2:最后一个ACTION_MOVE MotionEvent
- // velocityX:X轴上的移动速度,像素/秒
- // velocityY:Y轴上的移动速度,像素/秒
- // 触发条件 :
- // X轴的坐标位移大于VALUE_DISTANCE,且移动速度大于VALUE_SPEED个像素/秒
- public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,
- float velocityY) {
- if ((e1.getX() - e2.getX() > VALUE_DISTANCE)
- && Math.abs(velocityX) > VALUE_SPEED) {
- Log.d("TAG", "[+++++++++++][onFling][Fling left]");
- ((Rotate)activity).leftMoveHandle();
- } else if ((e2.getX() - e1.getX() > VALUE_DISTANCE)
- && Math.abs(velocityX) > VALUE_SPEED) {
- Log.d("TAG", "[+++++++++++][onDown][Fling right]");
- ((Rotate)activity).rightMoveHandle();
- }
- return true;
- }
- // 用户长按触摸屏,由多个MotionEvent ACTION_DOWN触发
- public void onLongPress(MotionEvent e) {
- Log.d("TAG", "[+++++++++++][onLongPress]");
- }
- // 用户按下触摸屏,并拖动,由1个MotionEvent ACTION_DOWN, 多个ACTION_MOVE触发
- public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX,
- float distanceY) {
- Log.d("TAG", "[+++++++++++][onScroll]");
- return true;
- }
- // 用户轻触触摸屏,尚未松开或拖动,由一个1个MotionEvent ACTION_DOWN触发
- // 注意和onDown()的区别,强调的是没有松开或者拖动的状态
- public void onShowPress(MotionEvent e) {
- Log.d("TAG", "[+++++++++++][onShowPress]");
- }
- // 用户(轻触触摸屏后)松开,由一个MotionEvent ACTION_UP触发
- public boolean onSingleTapUp(MotionEvent e) {
- Log.d("TAG", "[+++++++++++][onSingleTapUp]");
- return true;
- }
- }
3.Rotate3d.java动画辅助类
- package cn.com;
- import android.graphics.Camera;
- import android.graphics.Matrix;
- import android.view.animation.Animation;
- import android.view.animation.Transformation;
- public class Rotate3d extends Animation {
- private float mFromDegree;
- private float mToDegree;
- private float mCenterX;
- private float mCenterY;
- private float mLeft;
- private float mTop;
- private Camera mCamera;
- private static final String TAG = "Rotate3d";
- public Rotate3d(float fromDegree, float toDegree, float left, float top,
- float centerX, float centerY) {
- this.mFromDegree = fromDegree;
- this.mToDegree = toDegree;
- this.mLeft = left;
- this.mTop = top;
- this.mCenterX = centerX;
- this.mCenterY = centerY;
- }
- @Override
- public void initialize(int width, int height, int parentWidth,
- int parentHeight) {
- super.initialize(width, height, parentWidth, parentHeight);
- mCamera = new Camera();
- }
- @Override
- protected void applyTransformation(float interpolatedTime, Transformation t) {
- final float FromDegree = mFromDegree;
- float degrees = FromDegree + (mToDegree - mFromDegree)
- * interpolatedTime;
- final float centerX = mCenterX;
- final float centerY = mCenterY;
- final Matrix matrix = t.getMatrix();
- if (degrees <= -76.0f) {
- degrees = -90.0f;
- mCamera.save();
- mCamera.rotateY(degrees);
- mCamera.getMatrix(matrix);
- mCamera.restore();
- } else if (degrees >= 76.0f) {
- degrees = 90.0f;
- mCamera.save();
- mCamera.rotateY(degrees);
- mCamera.getMatrix(matrix);
- mCamera.restore();
- } else {
- mCamera.save();
- //
- mCamera.translate(0, 0, centerX);
- mCamera.rotateY(degrees);
- mCamera.translate(0, 0, -centerX);
- mCamera.getMatrix(matrix);
- mCamera.restore();
- }
- matrix.preTranslate(-centerX, -centerY);
- matrix.postTranslate(centerX, centerY);
- }
- }
4.main.xml
- <?xml version="1.0" encoding="utf-8"?>
- <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
- android:orientation="vertical" android:layout_width="fill_parent"
- android:layout_height="wrap_content">
- <ImageView android:id="@+id/image2" android:layout_width="fill_parent"
- android:layout_height="fill_parent" android:background="@drawable/two" />
- <ImageView android:id="@+id/image1" android:layout_width="fill_parent"
- android:layout_height="fill_parent" android:background="@drawable/one" />
- </RelativeLayout>
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