Win32控制台清屏方法
最后觉得项目中的控制台不大好用,就添加了一些小功能,比如清屏;当然最简单的方法是调用系统自带的函数system(“cls”);,这里提供一个方法一样可以清屏(测试要比cls快一些):
 /* Standard error macro for reporting API errors */ 
 #define PERR(bSuccess, api){if(!(bSuccess)) printf("%s:Error %d from %s \ 
    on line %d\n", __FILE__, GetLastError(), api, __LINE__);}
 void cls( HANDLE hConsole )
 {
    COORD coordScreen = { 0, 0 };    /* here's where we'll home the
                                        cursor */ 
    BOOL bSuccess;
    DWORD cCharsWritten;
    CONSOLE_SCREEN_BUFFER_INFO csbi; /* to get buffer info */ 
    DWORD dwConSize;                 /* number of character cells in
                                        the current buffer */ 
    /* get the number of character cells in the current buffer */ 
    bSuccess = GetConsoleScreenBufferInfo( hConsole, &csbi );
    PERR( bSuccess, "GetConsoleScreenBufferInfo" );
    dwConSize = csbi.dwSize.X * csbi.dwSize.Y;
    /* fill the entire screen with blanks */ 
    bSuccess = FillConsoleOutputCharacter( hConsole, (TCHAR) ' ',
       dwConSize, coordScreen, &cCharsWritten );
    PERR( bSuccess, "FillConsoleOutputCharacter" );
    /* get the current text attribute */ 
    bSuccess = GetConsoleScreenBufferInfo( hConsole, &csbi );
    PERR( bSuccess, "ConsoleScreenBufferInfo" );
    /* now set the buffer's attributes accordingly */ 
    bSuccess = FillConsoleOutputAttribute( hConsole, csbi.wAttributes,
       dwConSize, coordScreen, &cCharsWritten );
    PERR( bSuccess, "FillConsoleOutputAttribute" );
    /* put the cursor at (0, 0) */ 
    bSuccess = SetConsoleCursorPosition( hConsole, coordScreen );
    PERR( bSuccess, "SetConsoleCursorPosition" );
    return;
 }
    我最擅长从零开始创造世界,所以从来不怕失败,它最多也就让我一无所有。
 
                    
                 
 
                
            
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浙公网安备 33010602011771号