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方法一: using UnityEngine; using UnityEngine.UI; public class TimeUpdatation : MonoBehaviour { /// Way 2 int hour; int minute; int second; int millisecon 阅读全文
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将下方的脚本挂在Unity中的一个空物体上: // proof of concept, ffmpeg raw video into unity texture 2D using UDP streaming using System; using System.Collections.Generic; 阅读全文
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Show all of the committed history: svn log Show the current repositories' info, including its URL: svn info Commit current working tree: svn commit -m 阅读全文
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/** * Inverse of a Matrix: * Using Gauss-Jordan Elimination; * by 艾孜尔江. **/ #include<iostream> using namespace std; int main() { int i = 0, j = 0, k = 阅读全文
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A adjont(adjugate) of matrix A A 的伴随矩阵 augmented matrix A 的增广矩阵 B block diagonal matrix 块对角矩阵 block matrix 块矩阵 basic solution set 基础解系 C Cauchy-Schwar 阅读全文