随笔分类 -  Unity3d

摘要:Daydream technical preview GVR13开发Daydream,Cardboard应用遇到的问题 阅读全文
posted @ 2017-01-17 22:48 elfnaga 阅读(952) 评论(0) 推荐(1)
摘要:Unity switch platform to Android,Lightmaps look ugly 阅读全文
posted @ 2017-01-10 22:47 elfnaga 阅读(2200) 评论(0) 推荐(0)
摘要:Missing (Mono Script),Missing Prefab 阅读全文
posted @ 2016-07-15 12:18 elfnaga 阅读(7447) 评论(0) 推荐(0)
摘要:How to write gyroscope controller with Unity3d 阅读全文
posted @ 2016-05-22 00:04 elfnaga 阅读(1332) 评论(0) 推荐(0)
摘要:NGUI图片黑边问题 阅读全文
posted @ 2016-04-07 15:17 elfnaga 阅读(412) 评论(0) 推荐(0)
摘要:scene-copy-game-objects-from-one-scene-to-anotherhttp://forum.unity3d.com/threads/scene-copy-game-objects-from-one-scene-to-another.19803/ This been w 阅读全文
posted @ 2016-04-07 15:07 elfnaga 阅读(242) 评论(0) 推荐(0)
摘要:NGUI UIToggle 1.add a UI Toggle(Script) and UI Toggle Objects(Script) to a Tab Button(Which has a UI Button(Script) and Box Collider) 2.add a Selected 阅读全文
posted @ 2016-04-07 15:03 elfnaga 阅读(428) 评论(0) 推荐(0)
摘要:NGUI高配低配资源包问题 阅读全文
posted @ 2016-04-07 15:01 elfnaga 阅读(544) 评论(0) 推荐(0)
摘要:NGUI射线穿透问题 阅读全文
posted @ 2016-04-07 14:51 elfnaga 阅读(454) 评论(0) 推荐(0)
摘要:NGUI UI Grid, two column, set Arrangement Horizontal, Column Limit 2. 阅读全文
posted @ 2016-04-07 13:50 elfnaga 阅读(191) 评论(0) 推荐(0)
摘要:How can I read binary files from Resourceshttp://answers.unity3d.com/questions/8187/how-can-i-read-binary-files-from-resources.html http://docs.unity3 阅读全文
posted @ 2016-04-07 13:48 elfnaga 阅读(685) 评论(0) 推荐(0)
摘要:NGUI圆环进度条 阅读全文
posted @ 2016-04-07 13:45 elfnaga 阅读(401) 评论(0) 推荐(0)
摘要:NGUI Scroll List 1.Add GameObject with Script UI Panel(NGUI -> UI -> NGUI Panel) and Script UI Scroll View(NGUI -> Interaction -> Scroll View) Set the 阅读全文
posted @ 2016-04-07 13:43 elfnaga 阅读(260) 评论(0) 推荐(0)
摘要:动态创建材质和Shader.Find()需要注意的问题 阅读全文
posted @ 2016-04-07 11:48 elfnaga 阅读(243) 评论(0) 推荐(0)
摘要:动态修改Texture 阅读全文
posted @ 2016-04-07 11:29 elfnaga 阅读(118) 评论(0) 推荐(0)
摘要:Unity3D - Shader for sprite clippinghttp://stackoverflow.com/questions/23165899/unity3d-shader-for-sprite-clipping 阅读全文
posted @ 2016-04-07 11:05 elfnaga 阅读(341) 评论(0) 推荐(0)
摘要:因工作原因,需要导入格子数为1200x1200的Tiled地图文件(*.tmx)到Unity3d中显示出来。尝试过一些其它插件,后面发现X-UniTMX是比较好用的。 X-UniTMXhttp://forum.unity3d.com/threads/released-x-unitmx-a-tiled 阅读全文
posted @ 2016-04-07 10:10 elfnaga 阅读(1195) 评论(0) 推荐(0)