/**
* Definition for binary tree
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode(int x) : val(x), left(NULL), right(NULL) {}
* };
*/
class Solution{
private:
bool balanced=true;
int treeDepth(TreeNode *root)
{
int depth=0;
int leftDepth=0;
int rightDepth=0;
if(root==NULL)
return 0;
leftDepth=treeDepth(root->left)+1;
rightDepth=treeDepth(root->right)+1;
if(leftDepth==-1||rightDepth==-1)
return -1;
if(abs(leftDepth-rightDepth)>1)
return -1;
depth=leftDepth>rightDepth?leftDepth:rightDepth;
return depth;
}
public:
bool isBalanced(TreeNode *root)
{
int depth=treeDepth(root);
if(depth==-1)
return false;
else
return true;
}
};