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#import "LoginGestureCodeViewController.h"
#import "UserModel.h"
#import "AppDelegate.h"
#import "LoginViewController.h"
#define BtnTag 5000
@interface LoginGestureCodeViewController ()
@property (nonatomic,strong)NSMutableArray *buttonArr;//全部手势按键的数组
@property (nonatomic,strong)NSMutableArray *selectorArr;//选中手势按键的数组
@property (nonatomic,assign)CGPoint startPoint;//记录开始选中的按键坐标
@property (nonatomic,assign)CGPoint endPoint;//记录结束时的手势坐标
@property (nonatomic,strong)UIImageView *imageView;//画图所需
@property (nonatomic,strong)NSMutableString *handMoveString;//最终手势的字符串
@end
@implementation LoginGestureCodeViewController
- (void)viewWillAppear:(BOOL)animated{
[super viewWillAppear:animated];
self.navigationItem.title = @"验证手势";
}
- (void)viewDidLoad {
[super viewDidLoad];
self.view.backgroundColor = getColor(bgColor);
if (!_buttonArr) {
_buttonArr = [[NSMutableArray alloc] initWithCapacity:9];
}
self.imageView = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT - 64)];
[self.view addSubview:self.imageView];
//提示label
UILabel *textLabel = [[UILabel alloc] initWithFrame:CGRectMake(0, SCREEN_HEIGHT/5 - 40 / WIDTH_5S_SCALE, SCREEN_WIDTH, 14/ WIDTH_5S_SCALE)];
textLabel.font = DEF_FontSize_14;
textLabel.textColor = getColor(mainColor);
textLabel.textAlignment = NSTextAlignmentCenter;
textLabel.text = @"请输入手势密码";
[self.view addSubview:textLabel];
//创建按钮
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
UIButton *btn = [UIButton buttonWithType:UIButtonTypeCustom];
//设置TAG值
if (i == 0) {
btn.tag = BtnTag + j;
}else if (i == 1){
btn.tag = BtnTag + 3 + j;
}else{
btn.tag = BtnTag + 6 + j;
}
btn.frame = CGRectMake(SCREEN_WIDTH/6+SCREEN_WIDTH/4*j, SCREEN_HEIGHT/5+SCREEN_WIDTH/4*i, SCREEN_WIDTH/5, SCREEN_WIDTH/5);
[btn setImage:[UIImage imageNamed:@"login_shoushi1"] forState:UIControlStateNormal];
[btn setImage:[UIImage imageNamed:@"login_shoushi2"] forState:UIControlStateHighlighted];
btn.imageView.contentMode = UIViewContentModeScaleAspectFit;
btn.userInteractionEnabled = NO;
[self.buttonArr addObject:btn];
[self.imageView addSubview:btn];
}
}
//确认按钮
UIButton *commitButton = [[UIButton alloc] initWithFrame:CGRectMake(30 / WIDTH_5S_SCALE, SCREEN_HEIGHT - 64 - 40 - 50 / WIDTH_5S_SCALE, SCREEN_WIDTH - 60 / WIDTH_5S_SCALE, 40)];
commitButton.titleLabel.font = DEF_FontSize_18;
[commitButton setTitle:@"重置手势" forState:UIControlStateNormal];
[commitButton setTitleColor:getColor(whiteColor) forState:UIControlStateNormal];
[commitButton setBackgroundColor:getColor(mainColor)];
commitButton.layer.cornerRadius = 5;
commitButton.layer.masksToBounds = YES;
[commitButton addTarget:self action:@selector(commitBtnAction) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:commitButton];
}
//画线
- (UIImage *)drawLine{
UIImage *image = nil;
UIColor *col = getColor(mainColor);
//设置画图的大小为imageview的大小
UIGraphicsBeginImageContext(self.imageView.frame.size);
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetLineWidth(context, 2);
CGContextSetStrokeColorWithColor(context, col.CGColor);
//设置画线起点
CGContextMoveToPoint(context, self.startPoint.x, self.startPoint.y);
//从起点画线到选中的按键中心,并切换画线的起点
for (UIButton *btn in self.selectorArr) {
CGPoint btnPo = btn.center;
CGContextAddLineToPoint(context, btnPo.x, btnPo.y);
CGContextMoveToPoint(context, btnPo.x, btnPo.y);
}
//画移动中的最后一条线
CGContextAddLineToPoint(context, self.endPoint.x, self.endPoint.y);
CGContextStrokePath(context);
image = UIGraphicsGetImageFromCurrentImageContext();//画图输出
UIGraphicsEndImageContext();//结束画线
return image;
}
//开始手势
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{
self.imageView.image = nil;
self.selectorArr = nil;
for (UIButton *btn in self.buttonArr) {
btn.highlighted = NO;
}
UITouch *touch = [touches anyObject];
if (touch) {
//记录起点
self.startPoint = [touch locationInView:self.imageView];
for (UIButton *btn in self.buttonArr) {
//记录按键坐标
CGPoint po = [touch locationInView:btn];
//判断按键坐标是否在手势开始范围内,是则为选中的开始按键
if ([btn pointInside:po withEvent:nil]) {
[self.selectorArr addObject:btn];
btn.highlighted = YES;
//保存起始坐标
self.startPoint = btn.center;
}
}
}
}
//移动中
- (void)touchesMoved:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{
UITouch *touch = [touches anyObject];
if (touch) {
self.endPoint = [touch locationInView:self.imageView];
for (UIButton *btn in self.buttonArr) {
CGPoint po = [touch locationInView:btn];
if ([btn pointInside:po withEvent:nil]) {
BOOL isAdd = YES;//记录是否为重复按键
for (UIButton *seBtn in self.selectorArr) {
if (seBtn == btn) {
isAdd = NO;//已经是选中过的按键,不再重复添加
break;
}
}
if (isAdd) {//未添加的选中按键,添加并修改状态
[self.selectorArr addObject:btn];
btn.highlighted = YES;
}
}
}
}
//每次移动过程中都要调用这个方法,把画出的图输出显示
self.imageView.image = [self drawLine];
}
//手势结束
- (void)touchesEnded:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{
//手势图画消失,打印已选择的数组
self.imageView.image = nil;
for (UIButton *btn in self.buttonArr) {
btn.highlighted = NO;
}
self.startPoint = CGPointZero;
NSMutableString *str = @"".mutableCopy;
for (UIButton *btn in self.selectorArr) {
NSLog(@"aaa -- %ld",btn.tag - BtnTag);
str = (NSMutableString*)[str stringByAppendingString:[NSString stringWithFormat:@"%ld",btn.tag - BtnTag]];
}
self.handMoveString = str;
// 注:可变代码
NSString *locanHandMove = [UserModel sharedInstanced].handMove;
if ([locanHandMove isEqualToString:str]) {
AppDelegate *appDelegate = (AppDelegate *)[[UIApplication sharedApplication]delegate];
[appDelegate loginStateChange];
}else{
ShowMessage(@"手势密码错误");
}
// //手势图画不消失,打印已选择的数组
// self.startPoint = CGPointZero;
// for (UIButton *btn in self.selectorArr) {
// NSLog(@"aaa -- %ld",btn.tag - BtnTag);
// }
}
#pragma mark -- btnAction
- (void)commitBtnAction{
NSLog(@"确认按钮");
// NSLog(@"--- %@",self.selectorArr);
// for (UIButton *btn in self.selectorArr) {
// NSLog(@"aaa -- %ld",btn.tag - BtnTag);
// }
// 切换根控制器(可变代码)
UINavigationController *nav = [[UINavigationController alloc]initWithRootViewController:[[LoginViewController alloc]init]];
[UIApplication sharedApplication].delegate.window.rootViewController = nav;
}
#pragma mark -- init
- (NSMutableArray *)selectorArr{
if (!_selectorArr) {
_selectorArr = [[NSMutableArray alloc] init];
}
return _selectorArr;
}
@end