import mx.utils.Delegate;
nowWordSound.onSoundComplete =Delegate.create(this, playOver);
function playOver():Void{
}
缺点:无法获取触发事件的对象
onMouseDownEvent(clickObj, clickHdl, this);
function onMouseDownEvent(__useObj:Object,__callerFun:Function,__callerObj:Object){
__useObj.onMouseDown = function(){
__callerFun.call(__callerObj,this);
};
}
function clickHdl(targetObj) {
}
缺点:非原生指向,相对Delegate 稍慢
优点:可以获取触发事件的对象
鼠标事件包含:
相当于as3的click: onRelease
相当于as3的down: onPress
全局性的:onMouseUp onMouseDown
鼠标移动:onMouseMove
ef: onEnterFrame
不太了解这个:onReleaseOutside
on (release) { tellTarget ("_root") {
gotoAndPlay("中国别称"); }
}
那么鼠标滑过代码就是:
btn.onRollOver = function(){
//处理代码;
trace("鼠标滑过");
}
那么鼠标离开代码就是:
btn.onRollOut = function(){
//处理代码;
trace("鼠标离开");
}
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