var key_obj: Object = new Object;
function onKeyDownHandler(_evt: KeyboardEvent): void {
var _code: String = String.fromCharCode(_evt.keyCode);
if (key_obj.hasOwnProperty(_code)) {
} else {
key_obj[_code] = true;
}
if (_evt.ctrlKey && _code == "S" && key_obj[_code] == true) {
key_obj[_code] = false;
trace("Ctrl键被按下", _code);
}
_evt.altKey && trace("Alt键被按下");
_evt.shiftKey && trace("Shift键被按下");
//for (var p:String in key_obj) {//用于其它字母和数字鍵
// trace("当前按下的键有:"+p);
//}
}
function onKeyUpHandler(_evt: KeyboardEvent): void {
var _code: String = String.fromCharCode(_evt.keyCode);
key_obj[_code] = null;
delete key_obj[_code];
}
function missingStage(e) {
trace("DEACTIVATE");
key_obj = new Object;
}
function getingStage(e) {
trace("ACTIVATE");
/*stage.stageFocusRect = false;
stage.focus = stage;*/
}
stage.addEventListener(KeyboardEvent.KEY_UP, onKeyUpHandler);
stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDownHandler);
stage.addEventListener(Event.DEACTIVATE, missingStage);
stage.addEventListener(Event.ACTIVATE, getingStage);