#include <stdio.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <time.h>
#include <errno.h>
#include <string.h>
#include <unistd.h>
const int maxline = 4096;
int main(int argc, char **argv) {
int listenfd, connfd;
socklen_t len;
pid_t childpid;
struct sockaddr_in servaddr, cliaddr;
char buff[maxline], errbuff[maxline];
time_t ticks;
if((listenfd=socket(AF_INET, SOCK_STREAM, 0))<0) {
strerror_r(errno, errbuff, maxline);
fprintf(stderr, "socket error: %s\n", errbuff);
exit(-1);
}
memset(&servaddr, 0, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = htonl(INADDR_ANY);
servaddr.sin_port = htons(9999);
if(bind(listenfd, (struct sockaddr *)&servaddr, sizeof(servaddr))<0) {
strerror_r(errno, errbuff, maxline);
fprintf(stderr, "bind error: %s\n", errbuff);
exit(-1);
}
if(listen(listenfd, 1024)<0) {
strerror_r(errno, errbuff, maxline);
fprintf(stderr, "listen error: %s\n", errbuff);
exit(-1);
}
for(;;) {
len=sizeof(cliaddr);
if((connfd=accept(listenfd, (struct sockaddr *)&cliaddr, &len))<0) {
strerror_r(errno, errbuff, maxline);
fprintf(stderr, "accept error: %s\n", errbuff);
exit(-1);
}
printf("connection from %s, port %d\n", inet_ntop(AF_INET, &cliaddr.sin_addr, buff, sizeof(buff)), ntohs(cliaddr.sin_port));
if((childpid=fork())<0) {
strerror_r(errno, errbuff, maxline);
fprintf(stderr, "fork error: %s\n", errbuff);
exit(-1);
} else if(childpid == 0) {
printf("ppid: %d\n", getppid());
if(close(listenfd)<0) {
strerror_r(errno, errbuff, maxline);
fprintf(stderr, "child pid close listenfd error: %s\n", errbuff);
exit(-1);
}
ticks = time(NULL);
snprintf(buff, sizeof(buff), "%.24s\r\n", ctime(&ticks));
if(write(connfd, buff, strlen(buff)) != strlen(buff)) {
strerror_r(errno, errbuff, maxline);
fprintf(stderr, "write error: %s\n", errbuff);
exit(-1);
}
exit(0);
} else {
printf("childpid: %d\n", childpid);
if(close(connfd)<0) {
strerror_r(errno, errbuff, maxline);
fprintf(stderr, "parent pid close connfd error: %s\n", errbuff);
exit(-1);
}
}
}
return 0;
}