实验一 类和对象
#include <iostream> using std::cout; using std::endl; class Point { public: Point(int x0 = 0, int y0 = 0); Point(const Point&p ); ~Point() = default; int get_x() const { return x; }// int get_y() const { return y; }// void show() const; private: int x,y; }; Point::Point(int x0, int y0): x{x0},y{y0} { cout << "constructor called." << endl; } Point::Point(const Point& p): x{p.x}, y{p.y} { cout << "copy constructor called." << endl; } void Point::show() const { cout << "(" << x << "," << y << ")" << endl; } int main() { Point p1(4, 5); p1.show(); Point p2 = p1; p2.show(); Point p3{p2}; p3.show(); cout << p3.get_x() << endl; }

#include <iostream> #include <iomanip> using std::cout; using std::endl; class Clock{ public: Clock(int h = 0, int m = 0, int s= 0); Clock(const Clock& t); ~Clock() = default; void set_time(int h, int m = 0, int s = 0); void show_time() const; private: int hour,minute,second; }; Clock::Clock(int h, int m,int s): hour{h}, minute{m}, second{s} { cout << "constructor called" << endl; } Clock::Clock(const Clock& t): hour{t.hour}, minute{t.minute}, second{t.second} { cout << "copy constructor called" << endl; } void Clock::set_time(int h, int m, int s){ hour = h; minute = m; second = s; } void Clock::show_time() const{ using std::setw; using std::setfill; cout << setfill('0') << setw(2) << hour << ":" << setw(2) << minute << ":" << setw(2) << second << endl; } Clock reset(){ return Clock(0, 0, 0); } int main() { Clock c1(12, 0, 5); c1.show_time(); c1 = reset(); c1.show_time(); Clock c2(c1); c2.set_time(6); c2.show_time(); }

#include <iostream>
class x{
public:
x();
~x();
x(int m);
x(const x& obj);
x(x&& obj) noexcept;
void show() const;
private:
int data;
};
x::x(): data{42} {
std::cout << "default constructor called.\n";
}
x::~x() {
std::cout << "destructor called.\n";
}
x::x(int m): data{m} {
std::cout <<"constructor called.\n";
}
x::x(const x& obj):data{obj.data} {
std::cout << "copy constructor called.\n";
}
x::x(x&& obj) noexcept: data{obj.data} {
std::cout << "move constructor called.\n";
}
void x::show() const {
std::cout << data << std::endl;
}
int main(){
x x1;
x1.show();
x x2{2049};
x2.show();
x x3{x1};
x3.show();
x x4{ std::move(x2) };
x4.show();
}
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1.构造函数的调用:
line 42:默认构造函数被编译器自动调用;
line 46:构造函数被编译器自动调用;
line 48:复制构造函数被编译器自动调用;
line 51:移动构造函数被编译器自动调用;
2.析构函数的调用:
当程序执行到line 53的“}”时,析构函数被编译器自动调用,销毁了对象x1、x2、x3、x4占用的资源,调用顺序分别为派生类本身的析构函数、对象成员析构函数、基类析构函数。
#include <iostream> #include <iomanip> class Rectangle{ public: Rectangle(); Rectangle(float l, float w); Rectangle(const Rectangle & r); ~Rectangle() = default; float len() { return length;}; float wide() { return width;}; float area() { return length*width;}; float circumference() { return (length+width)*2;}; void resize(float times); void resize(float l_times, float w_times); private: float length,width; }; Rectangle::Rectangle() { length = 2.0; width = 1.0; } Rectangle::Rectangle (float l, float w) { length = l; width = w; } void Rectangle::resize(float times) { length = length * times; width = width * times; } void Rectangle::resize(float l_times,float w_times) { length = length * l_times; width = width * w_times; } Rectangle::Rectangle(const Rectangle& r) { length = r.length; width = r.width; } void output(const Rectangle &rect){ using namespace std; Rectangle r = rect; cout << "矩形信息:\n"; cout << fixed <<setprecision(2); cout << "长: " << r.len() << "\n" << "宽: " << r.wide() << "\n" << "面积: " << r.area() << "\n" << "周长: " << r.circumference() << "\n" << endl; } int main() { Rectangle rect1; output(rect1); Rectangle rect2(10, 5); output(rect2); Rectangle rect3(rect1); rect3.resize(2); output(rect3); rect3.resize(5, 2);
output(rect3);
}



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