編譯器:DEV-C++
test.cpp
#include "test.h"
/* Declare Windows procedure */
LRESULT CALLBACK WindowProcedure (HWND, UINT, WPARAM, LPARAM);
/* Make the class name into a global variable */
char szClassName[ ] = "WindowsApp";
HINSTANCE hInst;
HDC hdc, hdcMem;
int WINAPI WinMain (HINSTANCE hThisInstance,
HINSTANCE hPrevInstance,
LPSTR lpszArgument,
int nFunsterStil)
{
HWND hwnd; /* This is the handle for our window */
MSG messages; /* Here messages to the application are saved */
WNDCLASSEX wincl; /* Data structure for the windowclass */
/* The Window structure */
wincl.hInstance = hThisInstance;
wincl.lpszClassName = szClassName;
wincl.lpfnWndProc = WindowProcedure; /* This function is called by windows */
wincl.style = CS_DBLCLKS; /* Catch double-clicks */
wincl.cbSize = sizeof (WNDCLASSEX);
/* Use default icon and mouse-pointer */
wincl.hIcon = LoadIcon (NULL, IDI_APPLICATION);
wincl.hIconSm = LoadIcon (NULL, IDI_APPLICATION);
wincl.hCursor = LoadCursor (NULL, IDC_ARROW);
wincl.lpszMenuName = NULL; /* No menu */
wincl.cbClsExtra = 0; /* No extra bytes after the window class */
wincl.cbWndExtra = 0; /* structure or the window instance */
/* Use Windows's default color as the background of the window */
wincl.hbrBackground = (HBRUSH)CreateSolidBrush( RGB(0,0,0) );
/* Register the window class, and if it fails quit the program */
if (!RegisterClassEx (&wincl))
return 0;
/* The class is registered, let's create the program*/
hwnd = CreateWindowEx (
0, /* Extended possibilites for variation */
szClassName, /* Classname */
"Windows App", /* Title Text */
WS_POPUP, /* default window */
CW_USEDEFAULT, /* Windows decides the position */
CW_USEDEFAULT, /* where the window ends up on the screen */
640, /* The programs width */
480, /* and height in pixels */
HWND_DESKTOP, /* The window is a child-window to desktop */
NULL, /* No menu */
hThisInstance, /* Program Instance handler */
NULL /* No Window Creation data */
);
hInst = hThisInstance;
SetWindowLong(hwnd, GWL_EXSTYLE, GetWindowLongPtr(hwnd,GWL_EXSTYLE)|WS_EX_LAYERED);
HINSTANCE hD = LoadLibrary("User32.DLL");
if(hD)
{
typedef BOOL (WINAPI *MYFUNC)(HWND, COLORREF, BYTE, DWORD);
MYFUNC fun = NULL;
fun = (MYFUNC)GetProcAddress(hD, "SetLayeredWindowAttributes");
if(fun)
fun(hwnd, RGB(0,0,0), 125, 1);
FreeLibrary(hD);
}
/* Make the window visible on the screen */
ShowWindow (hwnd, nFunsterStil);
/* Run the message loop. It will run until GetMessage() returns 0 */
while (GetMessage (&messages, NULL, 0, 0))
{
/* Translate virtual-key messages into character messages */
TranslateMessage(&messages);
/* Send message to WindowProcedure */
DispatchMessage(&messages);
}
/* The program return-value is 0 - The value that PostQuitMessage() gave */
return messages.wParam;
}
/* This function is called by the Windows function DispatchMessage() */
LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message) /* handle the messages */
{
case WM_CREATE:
{
CreateWindowEx(0,
"BUTTON",
"CLOSE",
WS_CHILD|WS_VISIBLE|BS_OWNERDRAW,
142,
88,
38,
38,
hwnd,
(HMENU)mCLOSE,
hInst,
0);
break;
}
case WM_PAINT:
{
PAINTSTRUCT ps;
HBITMAP hBmp = (HBITMAP)LoadImage(hInst,
MAKEINTRESOURCE(IDB_BK),
IMAGE_BITMAP,
640,
480,
0);
if( hBmp == NULL)
{
MessageBox( NULL,
"No test.bmp",
"Error",
MB_OK | MB_ICONERROR );
SendMessage(hwnd, WM_DESTROY, 0, 0);
break;
}
hdc = BeginPaint( hwnd, &ps );
hdcMem = CreateCompatibleDC(hdc);
BITMAP bm;
SelectObject(hdcMem, hBmp);
GetObject(hBmp, sizeof(bm), &bm);
BitBlt(hdc, 0, 0, bm.bmWidth, bm.bmHeight, hdcMem, 0, 0, SRCPAINT);
DeleteDC(hdcMem);
EndPaint(hwnd, &ps);
break;
}
case WM_DRAWITEM:
{
LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT)lParam;
HBITMAP hBtn = (HBITMAP)LoadImage(hInst,
MAKEINTRESOURCE(IDB_BTN),
IMAGE_BITMAP,
38,
38,
0);
if( hBtn == NULL)
{
MessageBox( NULL,
"No close.bmp",
"Error",
MB_OK | MB_ICONERROR );
SendMessage(hwnd, WM_DESTROY, 0, 0);
break;
}
hdcMem = CreateCompatibleDC(hdc);
SelectObject(hdcMem, hBtn);
BitBlt(hdc, 0, 0, 38, 38, hdcMem, 0, 0, SRCCOPY);
DeleteDC(hdcMem);
break;
}
case WM_COMMAND:
{
switch( LOWORD(wParam) )
{
case mCLOSE:
{
SendMessage(hwnd, WM_DESTROY, 0, 0);
break;
}
}
break;
} // WM_COMMAND
case WM_LBUTTONDOWN:
{
SendMessage(hwnd, WM_NCLBUTTONDOWN, HTCAPTION, 0);
break;
}
case WM_DESTROY:
{
PostQuitMessage (0); /* send a WM_QUIT to the message queue */
break;
}
default: /* for messages that we don't deal with */
return DefWindowProc (hwnd, message, wParam, lParam);
}
return 0;
}
test.h
#include <windows.h> #define IDB_BK 1 #define mCLOSE 2 #define IDB_BTN 3
test.rc
有問題的話,把檔案路徑改成絕對路徑
#include "test.h" IDB_BK BITMAP DISCARDABLE "test.bmp" IDB_BTN BITMAP DISCARDABLE "close.bmp"
效果如下

原本要放影片
但是作罷
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