摘要: 摘选并翻译自《Building Quality Shaders for Unity》。 目录Writing a Shader in UnityWriting ShaderLab CodeAdding a SubShaderSubShader TagsAdding a PassPragma Direc 阅读全文
posted @ 2025-06-08 00:24 dewxin 阅读(67) 评论(0) 推荐(0)