设计模式学习(3)生成实例

单例模式

这个太简单了,贴一下代码吧

public class Singleton {
   private static Singleton singleton = new Singleton();
   public static Singleton getInstance() {
      return singleton;
   }
   
   // 私有构造函数,禁止显示构造
   private Singleton() {
      System.out.println("创建一个单例实例");
   }
}

public class SingletonTest {
    public static void main(String[] args) {
        Singleton singleton = Singleton.getInstance();
        Singleton another = Singleton.getInstance();
        System.out.println(another.toString());
        System.out.println(singleton.toString());
    }
}

Prototype模式(不常用)

  • 生成某个类的对象非常麻烦,我们希望通过复制已有的对象,而非重新生成
  • 本质上还是调用了clone方法,只是做了一层包装而已

示例

public class Manager {
    private HashMap showcase = new HashMap();

    public void register(String name, Product proto) {
        showcase.put(name, proto);
    }

    public Product create(String protoName) {
        Product p = (Product) showcase.get(protoName);
        return p.createClone();
    }
}

public interface Product extends Cloneable {
    void use(String s);
    Product createClone();
}

public class MessageBox implements Product {
    private char decoChar;

    public MessageBox(char decoChar) {
        this.decoChar = decoChar;
    }

    @Override
    public void use(String s) {
        int length = s.getBytes().length;
        for (int i = 0; i < length + 4; i++) {
            System.out.print(decoChar);
        }
        System.out.println();
        System.out.println(decoChar + " " + s + " " + decoChar);
        for (int i = 0;i < length + 4; i++) {
            System.out.print(decoChar);
        }
        System.out.println();
    }

    @Override
    public Product createClone() {
        Product p = null;
        try {
            p = (Product) clone();
        } catch (CloneNotSupportedException e) {
            e.printStackTrace();
        }
        return p;
    }
}

public class UnderlinePen implements Product {
    private char ulChar;

    public UnderlinePen(char ch) {
        ulChar = ch;
    }

    @Override
    public void use(String s) {
        System.out.println(s);
        for (int i = 0; i < s.length(); i++) {
            System.out.print(ulChar);
        }
        System.out.println();
    }

    @Override
    public Product createClone() {
        Product p = null;
        try {
            p = (Product) clone();
        } catch (CloneNotSupportedException e) {
            e.printStackTrace();
        }
        return p;
    }
}

public class PrototypeTest {
    public static void main(String[] args) {
        Manager manager = new Manager();
        UnderlinePen uPen = new UnderlinePen('~');
        MessageBox mBox = new MessageBox('*');
        MessageBox sBox = new MessageBox('/');

        manager.register("warning box", mBox);
        manager.register("slash box", sBox);
        manager.register("strong message", uPen);

        Product p1 = manager.create("strong message");
        p1.use("hello world");
        Product p2 = manager.create("slash box");
        p2.use("hello world");
        Product p3 = manager.create("warning box");
        p3.use("hello world");
    }
}

相关设计模式

  • 命令模式
  • 组合模式
  • 装饰器模式

建造者模式

构造一个的时候需要先构造这个物体的各个部分,然后分阶段组装起来

示例

用建造者模式写一段编写文档的程序

  • 标题
  • 几个字符串
  • 几条项目
public abstract class Builder {
    public abstract void makeTitle(String title);
    public abstract void makeString(String str);
    public abstract void makeItems(String[] items);
    public abstract void close();
}

public class Director {
    private Builder builder;
    public Director(Builder builder) {  // 实际会用Builder的子类来实例化Director
        this.builder = builder;
    }

    public void construct() {
        builder.makeTitle("Greeting");
        builder.makeString("从早上到下午");
        builder.makeItems(new String[]{
                "早上好",
                "下午好"
        });
        builder.makeString("晚上");
        builder.makeItems(new String[]{
                "晚上好",
                "晚安",
                "再见"
        });
        builder.close();
    }
}

public class HTMLBuilder extends Builder {
    private String fileName;
    private PrintWriter writer;

    @Override
    public void makeTitle(String title) {
        try {
            writer = new PrintWriter(new FileWriter(fileName));
        } catch (IOException e) {
            e.printStackTrace();
        }
        writer.println("<html><head><title>" + title + "</title></head><body>");
    }

    @Override
    public void makeString(String str) {
        writer.println("<h1>" + str + "</p>");
    }

    @Override
    public void makeItems(String[] items) {
        writer.println("<ul>");
        for (String item: items) {
            writer.println("<li>" + item + "</li>");
        }
        writer.println("</ul>");
    }

    @Override
    public void close() {
        writer.println("</body></html>");
        writer.close();
    }

    public String getResult() {
        return fileName;
    }
}

public class TextBuilder extends Builder{
    private StringBuffer buffer = new StringBuffer();

    @Override
    public void makeTitle(String title) {
        buffer.append("==========================\n");
        buffer.append("|" + title + "|\n");
        buffer.append("\n");
    }

    @Override
    public void makeString(String str) {
        buffer.append("- " + str + "\n");
        buffer.append("\n");
    }

    @Override
    public void makeItems(String[] items) {
        for (String item : items) {
            buffer.append("  ." + item + "\n");
        }
        buffer.append("\n");
    }

    @Override
    public void close() {
        buffer.append("=========================\n");
    }

    public String getResult() {
        return buffer.toString();
    }
}


public class BuilderTest {
    public static void main(String[] args) {
        if (args.length != 1) {
            usage();
            System.exit(0);
        }
        if (args[0].equals("plain")) {
            TextBuilder textBuilder = new TextBuilder();
            Director director = new Director(textBuilder);
            director.construct();
            String result = textBuilder.getResult();
            System.out.println(result);
        } else if (args[0].equals("html")) {
            HTMLBuilder htmlBuilder = new HTMLBuilder();
            Director director = new Director(htmlBuilder);
            director.construct();
            String fileName = htmlBuilder.getResult();
            System.out.println(fileName + " 文件编写完成");
        } else {
            usage();
            System.exit(0);;
        }
    }

    public static void usage() {
        System.out.println("Usage: Java Main plain 编写纯文本文档");
        System.out.println("Usage: Java Main html 编写HTML文档");
    }
}

注意

  • 谁知道什么:用户只知道Director,Director只知道Builder,但不知道具体的Builder。
  • 在模板方法中,是基类指定了模板函数的调用顺序。但是在建造者模式中,是用户(Director)来调用Builer中的方法

相关设计模式

  • 模板方法模式
  • 组合模式
  • 抽象工厂模式

抽象工厂模式

关联零件组成产品。代码太长了,这里就简单说一下自己的理解

  • 有很多个类似的产品,在创建这些产品的时候,可以设置一个工厂类,用这个工厂类去new产品。
  • 现在,产品变得更多了。这些产品被分成了若干品种,每个品种又有很多类似产品。这样就会多出一堆工厂类。
  • 这时候就可以把这些工厂类抽象成一个抽象工厂,而生产产品的工厂类就去继承这个抽象工厂类。
posted @ 2022-08-16 19:58  Destiny233  阅读(34)  评论(0)    收藏  举报