1 using System;
2 using System.Collections.Generic;
3 using System.Linq;
4 using System.Text;
5 using Microsoft.DirectX;
6 using Microsoft.DirectX.DirectSound;
7 using Microsoft.DirectX.AudioVideoPlayback;
8
9 namespace DQ
10 {
11 class SoundPlay
12 {
13
14 public void SoundPlay_mp3(string spath)
15 {
16 Audio audio = new Audio(spath);
17 audio.Play();
18 }
19 public void SoundPlay_wav(string spath)
20 {
21 Device GetDevice = new Device();
22 GetDevice.SetCooperativeLevel((new Form_main()), CooperativeLevel.Priority);
23 SecondaryBuffer snd = new SecondaryBuffer(spath, GetDevice);
24 snd.Play(0, BufferPlayFlags.Looping);
25 }
26 }
27 }