解决UnrealEngine编译速度缓慢
首先
更改"C:\Users\ "你的用户名" \AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml"文件内容为
<?xml version="1.0" encoding="utf-8" ?>
<Configuration xmlns="https://www.unrealengine.com/BuildConfiguration">
<BuildConfiguration>
<bUseUnityBuild>false</bUseUnityBuild>
<MinFilesUsingPrecompiledHeader>1</MinFilesUsingPrecompiledHeader>
<bAllowXGE>false</bAllowXGE>
<MaxParallelActions>12</MaxParallelActions>
</BuildConfiguration>
<ParallelExecutor>
<MaxProcessorCount>4</MaxProcessorCount>
<ProcessorCountMultiplier>2</ProcessorCountMultiplier>
</ParallelExecutor>
<WindowsPlatform>
</WindowsPlatform>
</Configuration>
此处的设置可以参考官方文档:
Build Configuration | Unreal Engine 4.27 Documentation
其次
在" <unrealEngine安装目录> \UE_4.27\Engine\Binaries\Win64\UnrealHeaderTool.target"文件
中某一行后面敲一个空格,此操作可以有效加快后续 Build工具生成反射代码速度.
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