TileFlip.axaml代码
<Window xmlns="https://github.com/avaloniaui" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" Height="353.6" Width="552" x:Class="AvaloniaUI.TileFlip" Title="TileFlip"> <Window.Styles> <!-- 只作用于 .MyUniformGrid 内 TextBlock --> <Style Selector=".MyUniformGrid TextBlock"> <Setter Property="HorizontalAlignment" Value="Center"/> <Setter Property="VerticalAlignment" Value="Bottom"/> <Setter Property="FontSize" Value="25"/> <Setter Property="FontWeight" Value="Bold"/> <Setter Property="Margin" Value="3"/> </Style> </Window.Styles> <Grid> <UniformGrid> <Rectangle Stroke="Black" StrokeThickness="1"> <Rectangle.Fill> <ImageBrush Source="avares://AvaloniaUI/Resources/Images/tile.jpg" TileMode="Tile" DestinationRect="0,0,37,37"></ImageBrush> </Rectangle.Fill> </Rectangle> <Rectangle Stroke="Black" StrokeThickness="1"> <Rectangle.Fill> <ImageBrush Source="avares://AvaloniaUI/Resources/Images/tile.jpg" TileMode="FlipX" DestinationRect="0,0,37,37"></ImageBrush> </Rectangle.Fill> </Rectangle> <Rectangle Stroke="Black" StrokeThickness="1"> <Rectangle.Fill> <ImageBrush Source="avares://AvaloniaUI/Resources/Images/tile.jpg" TileMode="FlipY" DestinationRect="0,0,37,37"></ImageBrush> </Rectangle.Fill> </Rectangle> <Rectangle Stroke="Black" StrokeThickness="1"> <Rectangle.Fill> <ImageBrush Source="avares://AvaloniaUI/Resources/Images/tile.jpg" TileMode="FlipXY" DestinationRect="0,0,37,37"></ImageBrush> </Rectangle.Fill> </Rectangle> </UniformGrid> <UniformGrid Classes="MyUniformGrid"> <TextBlock>Tile</TextBlock> <TextBlock>FlipX</TextBlock> <TextBlock>FlipY</TextBlock> <TextBlock>FlipXY</TextBlock> </UniformGrid> </Grid> </Window>
TileFlip.axaml.cs代码
using Avalonia;
using Avalonia.Controls;
using Avalonia.Markup.Xaml;
namespace AvaloniaUI;
public partial class TileFlip : Window
{
public TileFlip()
{
InitializeComponent();
}
}
运行效果

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