摘要: Let me see if I can explain things a bit for you...Ideally none of your graphics calls should block the CPU, except for GraphicsDevice.Present (I'll explain this in a bit). The specifics vary a bit depending on your platform/hardware/driver arrangement, but in general calling a DrawPrimitive fun 阅读全文
posted @ 2012-11-03 14:33 谁与争锋--- 阅读(82) 评论(0) 推荐(0)