摘要:
Let me see if I can explain things a bit for you...Ideally none of your graphics calls should block the CPU, except for GraphicsDevice.Present (I'll explain this in a bit). The specifics vary a bit depending on your platform/hardware/driver arrangement, but in general calling a DrawPrimitive fun 阅读全文
posted @ 2012-11-03 14:33
谁与争锋---
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