RK Android7.1 音频播放 Standby
一.Standby
当使用MediaPlayer停止本地播放后,如果切换我们自定义的音频通道(线路输入,只有模拟通道,数字通道没有工作),开始正常但隔几秒钟后就会没声音输出
Android系统默认播放停止后3秒(默认)会进入Standby模式来降低功耗
1.1.frameworks\av\services\audioflinger\AudioFlinger.cpp
ro.audio.flinger_standbytime_ms=2592000000
standby时间 由ro.audio.flinger_standbytime_ms控制 如果没有 这个属性 则默认是3秒
void AudioFlinger::onFirstRef()
{
Mutex::Autolock _l(mLock);
/* TODO: move all this work into an Init() function */
char val_str[PROPERTY_VALUE_MAX] = { 0 };
if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) {
uint32_t int_val;
if (1 == sscanf(val_str, "%u", &int_val)) {
mStandbyTimeInNsecs = milliseconds(int_val);
ALOGI("Using %u mSec as standby time.", int_val);
} else {
mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
ALOGI("Using default %u mSec as standby time.",
(uint32_t)(mStandbyTimeInNsecs / 1000000));
}
}
mPatchPanel = new PatchPanel(this);
mMode = AUDIO_MODE_NORMAL;
}
1.2.\frameworks\av\services\audioflinger\AudioFlinger.h
Android系统默认播放停止后3秒会进入Standby模式以节省电源
// ---------------------------------------------------------------------------- static const nsecs_t kDefaultStandbyTimeInNsecs = seconds(3);
1.3.进入Standby 之前关闭 Speak 功放
hardware/rockchip/audio/tinyalsa_hal/audio_hw.c
--- a/hardware/rockchip/audio/tinyalsa_hal/audio_hw.c
+++ b/hardware/rockchip/audio/tinyalsa_hal/audio_hw.c
@@ -1162,6 +1162,11 @@ static void do_out_standby(struct stream_out *out)
}
out->standby = true;
out->nframes = 0;
+ speaker_mute(1);
property_set("media.audio.slice", "0");
if (out == adev->outputs[OUTPUT_HDMI_MULTI]) {
/* force standby on low latency output stream so that it can reuse HDMI driver if
static void speaker_mute(int mute)
{
int ret=0;
int fdp =0;
fdp= open("/sys/class/xh_custom/xh_custom_gpio/device/speaker_en",O_RDWR);
if(fdp > 0)
{
if(mute==1)
{
ALOGD("MUTE speaker");
ret= write(fdp,"0",1);
}
else
{
ALOGD("UNMUTE speaker");
ret= write(fdp,"1",1);
}
if(ret != 1)
{
ALOGD("MUTE speaker FAILED");
close(fdp);
}
close(fdp);
}
}

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