摘要:
思路 1.使用拖拽,生成lua 2.find(path) 麻烦 3.声明就完事了 效率问题代码using UnityEngine; using System.Collections.Generic; using System.Reflection; using UnityEngine.UI; public class UIWidget { protected GameObj... 阅读全文
posted @ 2019-08-12 11:54
tianjiuwan
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