随笔分类 -  Unity

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A*寻路-2(忘了哪个是最终版的)
摘要:using UnityEngine;using System.Collections.Generic; public class TestAStar : MonoBehaviour{ //以点为方格 //A点 [1,2] B点[6,7] private List<float[,]> parentPo 阅读全文
posted @ 2016-08-26 10:48 tianjiuwan 阅读(190) 评论(0) 推荐(0)
GameObject material 动画序列帧shader
摘要:Shader "Custom/UVanim" {Properties{_Color("Color", Color) = (1,1,1,1)_MainTex("Albedo (RGB)", 2D) = "white" {}_Glossiness("Smoothness", Range(0,1)) = 阅读全文
posted @ 2016-08-18 19:49 tianjiuwan 阅读(195) 评论(0) 推荐(0)
A*寻路
摘要:using UnityEngine;using System.Collections.Generic;public class TestXunLu : MonoBehaviour{//以点为方格//A点(起点) [1,2] B点(终点)[6,7]private List<float[,]> pare 阅读全文
posted @ 2016-08-18 19:46 tianjiuwan 阅读(182) 评论(0) 推荐(0)

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