07 2018 档案
[Shader2D]马赛克
摘要:1:效果图 2:源码 Shader "Custom/uiblood" { Properties { [PerRendererData] _MainTex ("Sprite Texture", 2D) = "white" {} _CloudTex("噪声",2D) ="white"{} _GrayTe 阅读全文
posted @ 2018-07-26 21:22 tianjiuwan 阅读(377) 评论(0) 推荐(0)
[Shader2D]铅笔效果Pencil 效果
摘要:1:效果图 2:源码 Shader "Custom/uiblood" { Properties { [PerRendererData] _MainTex ("Sprite Texture", 2D) = "white" {} _CloudTex("噪声",2D) ="white"{} _GrayTe 阅读全文
posted @ 2018-07-26 21:05 tianjiuwan 阅读(1130) 评论(0) 推荐(0)
[Shader2D]浮雕效果
摘要:1:效果图 2:源码 Shader "Custom/uiblood" { Properties { [PerRendererData] _MainTex ("Sprite Texture", 2D) = "white" {} _CloudTex("噪声",2D) ="white"{} _GrayTe 阅读全文
posted @ 2018-07-26 20:43 tianjiuwan 阅读(848) 评论(0) 推荐(0)
[Shader2D]漩涡效果
摘要:1:效果图 2:源码 Shader "Custom/uiblood" { Properties { [PerRendererData] _MainTex ("Sprite Texture", 2D) = "white" {} _CloudTex("噪声",2D) ="white"{} _Color 阅读全文
posted @ 2018-07-26 15:36 tianjiuwan 阅读(1343) 评论(0) 推荐(0)