<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Title</title>
<style>
* {
margin: 0;
}
</style>
<script src="https://apps.bdimg.com/libs/jquery/2.1.4/jquery.min.js"></script>
</head>
<body>
<canvas height="300" width="500" id="PT"></canvas>
</body>
<script>
let ptDom = document.getElementById('PT');
ctx = ptDom.getContext('2d');
// let imageData = {};
// ctx.fillStyle = '#000';
// ctx.fillRect(0, 0, ptDom.width, ptDom.height);
var img = new Image()
img.src = "./girl.jpg"
img.onload = imgfn;//图片加载完在执行
function imgfn() {
ctx.drawImage(img, 0, 0)
imageData = getData();
setInterval(function () {
drawParticle();
}, 1000)
}
function drawText() {
ctx.fillStyle = '#000';
ctx.strokeStyle = '#fff';
ctx.font = '50px Verdana';
ctx.strokeText('Hello world', 80, 80);
ctx.save();
}
function random() {
return Math.random() * 255;
}
function getData() {
return ctx.getImageData(0, 0, 500, 300);
}
function drawParticle() {
console.log(imageData.data)
for (let i = 0; i < imageData.data.length; i += 4) {
let r = imageData.data[i];
let g = imageData.data[i + 1];
let b = imageData.data[i + 2];
if (r || g || b) {
imageData.data[i + 3] = 10;
}
}
ctx.putImageData(imageData, 0, 0);
}
drawText();
</script>
</html>