Vray Renderer Properties 渲染器属性说明

 

11

vr = renderers.current
-- V-ray Environment vr.environment_gi_on
= false vr.environment_gi_color = color 0 0 0 -- Render:V-Ray; GI environment color -- 相机 vr.camera_type = 1 # vray相机 球形 vr.camera_overrideFOV = true # 覆盖视野 Override FOV vr.camera_fov = 360 # 覆盖视野值 Override FOV

 

 

https://docs.chaos.com/display/VMAX/MAXScript

  1   .imageSampler_type : integer
  2   .imageSampler_type_new : integer
  3   .filter_on : boolean
  4   .filter_kernel : maxObject
  5   .filter_size : float
  6   .filter_paramA : float
  7   .filter_paramB : float
  8   .filter_paramC : float
  9   .imageSampler_shadingRate : integer
 10   .imageSampler_renderMask_type : integer
 11   .imageSampler_renderMask_texmap : texturemap
 12   .imageSampler_renderMask_objectIDs : string
 13   .dmc_balance_subdivs (dmc_balanceSubdivs) : boolean
 14   .imageSampler_renderMask_layers : string array
 15   .imageSampler_ui_view : integer
 16   .imageSamper_renderMask_layers (alias for imageSampler_renderMask_layers)
 17   .imageSamper_renderMask_texmap (alias for imageSampler_renderMask_texmap)
 18   .fixedRate_subdivs : integer
 19   .fixedRate_rand : boolean
 20   .twoLevel_baseSubdivs : integer
 21   .twoLevel_fineSubdivs : integer
 22   .twoLevel_showSamples : boolean
 23   .twoLevel_useDMCSamplerThresh (twoLevel_useMCSamplerThresh) : boolean
 24   .twoLevel_threshold : float
 25   .twoLevel_adaptiveEnable : boolean
 26   .twoLevel_bucket_width : integer
 27   .twoLevel_bucket_height : integer
 28   .twoLevel_bucket_lockSize : boolean
 29   .adaptiveSubdivision_minRate : integer
 30   .adaptiveSubdivision_maxRate : integer
 31   .adaptiveSubdivision_threshold : float
 32   .adaptiveSubdivision_rand : boolean
 33   .adaptiveSubdivision_showSamples : boolean
 34   .adaptiveSubdivision_dofMoblurSubdivs (adaptiveSubdivision_dofMoblur_subdivs) : integer
 35   .imageSampler_outline : boolean
 36   .imageSampler_mtlID : boolean
 37   .imageSampler_normal : boolean
 38   .imageSampler_normal_threshold : float
 39   .imageSampler_zvalue : boolean
 40   .imageSampler_zvalue_threshold : float
 41   .imageSamper_normal_threshold (alias for imageSampler_normal_threshold)
 42   .progressive_minSamples : integer  # 最小细分 Min.subdivs
 43   .progressive_maxSamples : integer  # 最大细分 Max.subdivs
 44   .progressive_noise_threshold : float  # 最大渲染时间(分钟) Max render time (min)
 45   .progressive_max_render_time : float
 46   .progressive_ray_bundle_size : integer
 47   .progressive_show_mask : boolean
 48   .progressive_track_radius : integer
 49   .progressive_dynNoiseThreshold : integer
 50   .gi_ui_view : integer
 51   .gi_on : boolean
 52   .gi_refractCaustics : boolean
 53   .gi_reflectCaustics : boolean
 54   .gi_primary_type : integer
 55   .gi_primary_multiplier : float
 56   .gi_secondary_type : integer
 57   .gi_secondary_multiplier : float
 58   .gi_saturation : float
 59   .gi_contrast : float
 60   .gi_contrast_base : float
 61   .gi_saveMapsPerFrame : boolean
 62   .gi_ao_on : boolean
 63   .gi_ao_amount : float
 64   .gi_ao_radius : worldUnits
 65   .gi_ao_subdivs : integer
 66   .gi_rayDistanceOn : boolean
 67   .gi_rayDistance : float
 68   .dmcgi_subdivs (mcgi_subdivs) : integer
 69   .dmcgi_depth (mcgi_depth) : integer
 70   .irradmap_ui_view : integer
 71   .gi_irradmap_minRate : integer
 72   .gi_irradmap_maxRate : integer
 73   .gi_irradmap_subdivs : integer
 74   .gi_irradmap_interpSamples : integer
 75   .gi_irradmap_colorThreshold : float
 76   .gi_irradmap_normalThreshold : float
 77   .gi_irradmap_distThreshold : float
 78   .gi_irradmap_showSamples : boolean
 79   .gi_irradmap_showCalcPhase : boolean
 80   .gi_irradmap_showDirectLight : boolean
 81   .gi_irradmap_preset : integer
 82   .adv_irradmap_interpolationType : integer
 83   .adv_irradmap_mode : integer
 84   .adv_irradmap_dontDelete : boolean
 85   .adv_irradmap_loadFileName : filename
 86   .adv_irradmap_saveFileName : filename
 87   .adv_irradmap_calcInterpSamples : integer
 88   .adv_irradmap_useCurrentPassSamples : boolean
 89   .adv_irradmap_autoSave : boolean
 90   .adv_irradmap_autoSaveFileName : filename
 91   .adv_irradmap_switchToSavedMap : boolean
 92   .adv_irradmap_randomize : boolean
 93   .adv_irradmap_lookupType : integer
 94   .adv_irradmap_checkSampleVisibility : boolean
 95   .adv_irradmap_limitSearchRange : boolean
 96   .gi_irradmap_multipleViews : boolean
 97   .gi_irradmap_blurGI : float
 98   .gi_irradmap_detail_on (irradmap_detail_on) : boolean
 99   .gi_irradmap_detail_radius (irradmap_detail_radius) : float
100   .gi_irradmap_detail_subdivsMult (irradmap_detail_subdivsMult) : float
101   .gi_irradmap_detail_scale (irradmap_detail_scale) : integer
102   .gi_irradmap_previewMode (irradmap_previewMode) : integer
103   .gi_irradmap_interpFrames : integer
104   .caustics_ui_view : integer
105   .caustics_on : boolean
106   .caustics_searchDistUnits (Caustics_photon_lookup_radius_units__world_or_pixels) : integer
107   .caustics_searchDist : worldUnits
108   .caustics_searchDistPixels (Photon_lookup_radius_in_pixels) : float
109   .caustics_maxPhotons : integer
110   .caustics_multiplier : float
111   .caustics_calc_method : integer
112   .caustics_mode : integer
113   .caustics_dontDelete : boolean
114   .caustics_loadFileName : filename
115   .caustics_saveFileName : filename
116   .caustics_autoSave : boolean
117   .caustics_autoSaveFileName : filename
118   .caustics_switchToSavedMap : boolean
119   .caustics_maxDensity (caustics_maxDens) : worldUnits
120   .caustics_showCalcPhase (caustics_directVisualization) : boolean
121   .casutics_autoSave (alias for caustics_autoSave)
122   .environment_gi_on : boolean  # GI environment (GI环境)
123   .environment_gi_color : RGB color
124   .environment_gi_color_multiplier : float
125   .environment_gi_map : texturemap
126   .environment_gi_map_on : boolean
127   .environment_rr_on : boolean  # Reflection/refraction enviro (反射/折射环境)
128   .environment_rr_color : RGB color
129   .environment_rr_color_multiplier : float
130   .environment_rr_map : texturemap
131   .environment_rr_map_on : boolean
132   .environment_refract_on : boolean  # Refraction environme(折射环境)
133   .environment_refract_color : RGB color
134   .environment_refract_color_multiplier : float
135   .environment_refract_map : texturemap
136   .environment_refract_map_on : boolean
137   .environment_secondaryMatte_on : boolean  # Refraction environme 二次无关环境
138   .environment_secondaryMatte_color : RGB color
139   .environment_secondaryMatte_color_multiplier : float
140   .environment_secondaryMatte_map : texturemap
141   .environment_secondaryMatte_map_on : boolean
142   .colormapping_ui_view : integer
143   .gbuffer_channelMask : integer
144   .colorMapping_type : integer
145   .colorMapping_darkMult : float
146   .colorMapping_brightMult : float
147   .colorMapping_gamma : float
148   .colorMapping_affectBackground : boolean
149   .colorMapping_clampOutput : boolean
150   .colorMapping_clampLevel : float
151   .colorMapping_subpixel : boolean
152   .colorMapping_adaptationOnly : integer
153   .colorMapping_linearWorkflow : boolean
154   .camera_type : integer  # 相机类型
155   .camera_overrideFOV : boolean  # 覆盖视野
156   .camera_fov : float
157   .camera_cyl_height : float
158   .camera_fish_autoDistance : boolean
159   .camera_fish_distance : float
160   .camera_fish_curve : float
161   .dof_on : boolean
162   .dof_distance : worldUnits
163   .dof_getFromCamera : boolean
164   .dof_shutter : worldUnits
165   .dof_subdivs : integer
166   .dof_bias : float
167   .dof_sides_on : boolean
168   .dof_sides_num : integer
169   .dof_sides_rotation : angle
170   .dof_anisotropy : float
171   .moblur_on : boolean
172   .camera_motion_blur : boolean
173   .moblur_duration : float
174   .moblur_intervalCenter : float
175   .moblur_geomSamples : integer
176   .moblur_prepassSamples : integer
177   .moblur_dmc_minSamples (moblur_minSamples) : integer
178   .moblur_geometryParticles : boolean
179   .moblur_bias : float
180   .moblur_shutterEfficiency : float
181   .camera_autoExposure (colorMapping_autoExposure) : boolean
182   .camera_autoWhiteBalance (colorMapping_autoWhiteBalance) : integer
183   .camera_autoExposure_mode : integer
184   .camera_autoExposure_compensation : float
185   .camera_bakeCamera : node
186   .system_ui_view : integer
187   .system_distributedRender : boolean
188   .system_raycaster_maxLevels : integer
189   .system_raycaster_minLeafSize : worldUnits
190   .system_raycaster_faceLevelCoeff : float
191   .system_raycaster_memLimit : integer
192   .system_instancedObjects : integer
193   .system_raycaster_optLevel : integer
194   .system_region_x : integer
195   .system_region_y : integer
196   .system_region_meaning : integer
197   .system_region_sequence : integer
198   .system_region_allow_dynamic_buckets (Allow_dynamic_buckets_splitting) : integer
199   .system_region_sequence_reverse : integer
200   .system_previousRender : integer
201   .system_region_lockSize : boolean
202   .system_effects_progressive_update (Roughly__the_fraction_of_render_time_which_post_effects_calculation_takes) : integer
203   .system_frameStamp_on : boolean
204   .system_frameStamp_string : string
205   .system_frameStamp_fullWidth : boolean
206   .system_frameStamp_justify : integer
207   .system_workInCameraSpace : boolean
208   .system_checkForMissingFiles : boolean
209   .system_optimizedAtmospherics : boolean
210   .system_lowThreadPriority : integer
211   .system_vrayLog_show : integer
212   .system_vrayLog_level : integer
213   .system_vrayLog_file : filename
214   .system_memstats_on : boolean
215   .system_memstats_path (system_memstats_folder) : filename
216   .system_vrayLog_ccToDebugger : boolean
217   .system_numThreads : integer
218   .system_embree_on : boolean
219   .system_embree_moblur : boolean
220   .system_embree_hair : boolean
221   .system_embree_conserveMemory : boolean
222   .system_autoswitch_effectsResult (autoswitch_effectsResult) : boolean
223   .system_stringOptions : string
224   .dmc_lockNoisePattern (mc_lockNoisePattern) : boolean
225   .dmc_importanceSampling (mc_importanceSampling) : float
226   .dmc_earlyTermination_amount (mc_earlyTermination_amount) : float
227   .dmc_earlyTermination_threshold (mc_earlyTermination_threshold) : float
228   .dmc_earlyTermination_minSamples (mc_earlyTermination_minSamples) : integer
229   .dmc_subdivs_mult (mc_subdivs_mult) : float
230   .dmc_pathSampler_type (mc_pathSampler_type) : integer
231   .dmc_randomSeed : integer
232   .dmc_useLocalSubdivs : boolean
233   .dmc_optimizeShadingRate : boolean
234   .dmc_ui_view : integer
235   .dmc_useBlueNoiseOptimization : boolean
236   .dmc_timeDependent (alias for dmc_lockNoisePattern)
237   .photonMap_bounces : integer
238   .photonMap_searchDist : worldUnits
239   .photonMap_autoDist : boolean
240   .photonMap_maxPhotons : integer
241   .photonMap_convert : boolean
242   .photonMap_interpSamples : integer
243   .photonMap_multiplier : float
244   .photonMap_convexHullEstimate : boolean
245   .photonMap_storeDirectLight : boolean
246   .photonMap_retraceCorners : float
247   .photonMap_retraceBounces : integer
248   .photonMap_maxDensity : worldUnits
249   .photonMap_mode : integer
250   .photonMap_loadFileName : filename
251   .photonMap_saveFileName : filename
252   .photonMap_dontDelete : boolean
253   .photonMap_autoSave : boolean
254   .photonMap_autoSaveFileName : filename
255   .photonMap_switchToSavedMap : boolean
256   .photonMap_showCalcPhase : boolean
257   .options_ui_view : integer
258   .options_displacement : boolean
259   .options_lights : boolean
260   .options_hiddenLights : boolean  # 隐藏灯光
261   .options_shadows : boolean
262   .options_defaultLights : integer
263   .options_reflectionRefraction : boolean
264   .options_overrideDepth_on : boolean
265   .options_overrideDepth : integer
266   .options_maps : boolean
267   .options_filterMaps : boolean
268   .options_transpMaxLevels : integer
269   .options_transpCutoff : float
270   .options_dontRenderImage : boolean
271   .options_overrideMtl_on : boolean
272   .options_overrideMtl_mtl : material
273   .options_overrideMtl_excl_type (options_overrideMtl_ExclType) : integer
274   .options_overrideMtl_excl_objectIDs (notUsed) : string
275   .options_overrideMtl_excl_layers : string array
276   .options_showGIOnly : boolean
277   .options_ray_bias : float
278   .options_glossyEffects : boolean
279   .options_geom_backfaceCull : boolean
280   .options_mtl_filterMaps_indirect : boolean
281   .options_mtl_filterMaps_indirect_mult : float
282   .options_useLegacyModels : boolean
283   .options_use3dsMaxPhotometricUnits : boolean
284   .options_maxRayIntensity_on (options_clampRayIntensity) : boolean
285   .options_maxRayIntensity : float
286   .options_probabilisticLights : integer
287   .options_probabilisticLightsCount : integer
288   .options_consistentLightingElements (Consistent_lighting_elements) : boolean
289   .options_rgbColorSpace : integer
290   .options_useColorSpaceForBitmaps : boolean
291   .options_autoTransferFunctionForBitmaps : boolean
292   .options_useMikkTS : boolean
293   .options_physicalMaterialAsVRayMtl : boolean
294   .options_limitDepth (alias for options_overrideDepth_on)
295   .options_maxDepth (alias for options_overrideDepth)
296   .output_on : boolean
297   .output_aspectlock (Lock_aspect) : boolean
298   .output_imageaspect (Image_aspect) : float
299   .output_width : integer
300   .output_height : integer
301   .output_aspect : float
302   .output_fileOnly : boolean
303   .output_saveFile : boolean
304   .output_fileName : string
305   .output_saveRawFile : boolean
306   .output_rawFileName : filename
307   .output_useram : boolean
308   .output_genpreview (output_genrpeview) : boolean
309   .output_splitgbuffer : boolean
310   .output_splitfilename : filename
311   .output_splitbitmap : bitmap
312   .output_getsetsfrommax : boolean
313   .output_splitRGB : boolean
314   .output_splitAlpha : boolean
315   .output_renderType : integer
316   .output_regxmin : integer
317   .output_regxmax : integer
318   .output_regymin : integer
319   .output_regymax : integer
320   .output_force32bit_3dsmax_vfb : boolean
321   .output_rawExrUseHalf : boolean
322   .output_rawExrDeep : boolean
323   .fileName_addDot : boolean
324   .output_rawSaveColorCorrections : boolean
325   .output_resumableRendering (Resumable_rendering) : boolean
326   .output_progressiveAutoSave (Autosave__min) : float
327   .output_separateFolders (Save_to_separate_folders) : boolean
328   .output_expandFrameNumber (Expand___to_frame_number) : boolean
329   .output_correctChannels (Save_VFB_corrections_to_render_elements) : boolean
330   .displacement_overrideMax : boolean
331   .displacement_edgeLength : float
332   .displacement_viewDependent : boolean
333   .displacement_maxSubdivs : integer
334   .displacement_tightBounds : boolean
335   .displacement_amount : float
336   .displacement_relative : boolean
337   .displacement_stdMode : boolean
338   .lightcache_ui_view : integer
339   .lightmap_preset : integer
340   .lightcache_preset_subdivs : int array
341   .lightcache_subdivs : integer
342   .lightcache_sampleSize : float
343   .lightcache_filter_type : integer
344   .lightcache_filter_size : float
345   .lightcache_bounces : integer
346   .lightcache_showCalcPhase : integer
347   .lightcache_storeDirectLight : integer
348   .lightcache_multipleViews : boolean
349   .lightcache_scale : integer
350   .lightcache_mode : integer
351   .lightcache_retrace_on : boolean
352   .lightcache_preset_retraceThreshold : float array
353   .lightcache_retrace_threshold : float
354   .lightcache_retrace_leakPrevention : float
355   .lightcache_loadFileName : filename
356   .lightcache_saveFileName : filename
357   .lightcache_interpSamples : integer
358   .lightcache_prefilter_on : boolean
359   .lightcache_prefilter_samples : integer
360   .lightcache_dontDelete : boolean
361   .lightcache_autoSave : boolean
362   .lightcache_autoSaveFileName : filename
363   .lightcache_switchToSavedMap : boolean
364   .lightcache_useForGlossyRays : boolean
365   .lightcache_numPasses : integer
366   .lightcache_adaptiveTracing : boolean
367   .lightcache_adaptiveTracing_dirsOnly (lightcahe_adaptiveTracing_dirsOnly) : boolean
368   .lightcache_premultiplied : boolean
369   .lightcache_minPathsPerSample : integer
370   .lightcache_type : integer
371   .textures_memLimit (memory_limit) : integer
372   .textures_clearMem (Clear_memory_on_render_end) : boolean
373   .preview_cache (Use_preview_cache) : boolean
374   .ipr_fitToVFB : boolean
375   .ipr_progressiveMode : boolean
376   .ipr_viewport_resolution : float
377   .ipr_debugshading_wireframe_subtris : boolean
378   .ipr_debugshading_wireframe_width_pix : float
379   .ipr_debugshading_ao_radius_pix : float
380   .excludeListOverrideMtl : node array
381   .includeListOverrideMtl : node array
382   .excludeListRenderSubset : node array
383   .includeListRenderSubset : node array
384   .notUsed
385   .notUsed
386 false

 

 

vr = renderers.current
vr.camera_type = 1   # vray相机 球形
vr.camera_overrideFOV = true  # 覆盖视野 Override FOV
vr.camera_fov = 360  # 覆盖视野值  Override FOV

 

 

 

posted @ 2025-05-10 15:05  chengdex  阅读(50)  评论(0)    收藏  举报