class LoggerClass
{
}
public class LoggerEventArgs : EventArgs
{
public string Message { get; private set; }
public int Priority { get; private set; }
public LoggerEventArgs(int priority,string msg)
{
Priority = priority;
Message = msg;

}

}
public static struct LogerEventName
{
public static readonly string OnError = "OnError";
public static readonly string OnFail = "OnFail";
public static readonly string OnWaring = "OnWaring";

}

public sealed class Logger
{
private static Dictionary<string, EventHandler<LoggerEventArgs>> Handers = new Dictionary<string, EventHandler<LoggerEventArgs>>();
public static void AddLoger(string system,EventHandler<LoggerEventArgs> ev)
{
if (Handers.ContainsKey(system))
{
Handers[system] += ev;
}
else
{
Handers.Add(system,ev);
}
}
public static void RemoveLogger(string system,EventHandler<LoggerEventArgs> ev)
{
if (Handers.ContainsKey(system))
{
Handers[system] -= ev;
}
}

public static void AddMsg(string sytem,int priority,string msg)
{
if (string.IsNullOrEmpty(sytem) || !Handers.ContainsKey(sytem))
return;
LoggerEventArgs args = new LoggerEventArgs(priority,msg);
EventHandler<LoggerEventArgs> eventthander = null;
Handers.TryGetValue(sytem, out eventthander);
if (eventthander != null)
eventthander(null, args);
}
}