import java.awt.Image;
import java.util.ArrayList;
import java.util.Timer;
import javax.swing.ImageIcon;
public class Plane {
public Image image;
public int y = 300, x = 100, width = 50, height = 50;
private String imageName;
private boolean flag = true;// true表示子弹往下走,false表示子弹往上走
private int score;
private Timer timer;
private PlaneDemo pd;
public void setPD(PlaneDemo pd) {
this.pd = pd;
}
public void setTimer(Timer timer) {
this.timer = timer;
}
public Plane(int x, int y, int width, int height, String imageName,
boolean flag, int score) {
this.x = x;
this.y = y;
this.width = width;
this.height = height;
this.imageName = imageName;
this.flag = flag;
this.score = score;
image = new ImageIcon(this.getClass().getResource(imageName))
.getImage();
}
public void move(ArrayList<Plane> list) {
if (imageName.equals("plane.jpg")) {
if (flag) {
y += 3;
if (y >= 400)
list.remove(this);
} else {
y -= 3;
if (y <= 40)
y = 300;
}
} else if (imageName.equals("bullet.png")) {
if (flag)
y += 3;
else
y -= 4;
if (y >= 400)
list.remove(this);
else if (y + height <= 0)
list.remove(this);
} else if (imageName.equals("background.jpg")) {
y += 2;
if (y >= 0)
y = -226;
}
}
/**
* 检测当前飞机对象和其他的子弹或者飞机对象是否发生碰撞
*
* @param list就是存储了所有敌方飞机和子弹的对象
* (包括自己的)
*/
public void collision(ArrayList<Plane> list) {
for (int i = 1; i < list.size(); i++) {
Plane plane = list.get(i);// 获取队列中的飞机或者子弹对象
if (plane != this && plane.flag != flag) {// 检测不是自己本身
// 计算两个圆的距离
double distance = Math.sqrt((plane.x - this.x)
* (plane.x - this.x) + (plane.y - this.y)
* (plane.y - this.y));
// 判断两个图片是否发生了碰撞
if (distance <= plane.height / 2 + this.height / 2) {
// 销毁这两个图片
list.remove(i);
list.remove(this);
// 判断是否要增加这一局游戏的分数
if (plane.imageName.equals("bullet.png") && !plane.flag) {
if (this.imageName.equals("plane.jpg")) {
PlaneDemo.count += this.score;
System.out.println(">>>>>>>>>>>1");
}
} else if (this.imageName.equals("bullet.png")
&& !this.flag) {
if (plane.imageName.equals("plane.jpg")) {
PlaneDemo.count += plane.score;
System.out.println(">>>>>>>>>>>2");
}
}
// 停止我方飞机的自动生成子弹的线程对象
if ((!plane.flag && plane.imageName.equals("plane.jpg"))) {
plane.timer.cancel();
new SaveInfo(plane.pd);
} else if (!this.flag && this.imageName.equals("plane.jpg")) {
timer.cancel();
new SaveInfo(this.pd);
}
}
}
}
}
import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Image;
import java.util.ArrayList;
import javax.swing.JFrame;
public class PlaneDemo extends JFrame {
public static void main(String[] args) {
new PlaneDemo();
}
public static int count = 0;
private ArrayList<Plane> list;
private Image image;
public PlaneDemo() {
list = new ArrayList<Plane>();
initUI();
Plane background = new Plane(0, -226, 1024, 626, "background.jpg",
false,0);
list.add(background);
}
private void initUI() {
this.setTitle("线程控制图片移动");
this.setSize(600, 400);
this.setLocationRelativeTo(null);
this.setDefaultCloseOperation(3);
this.setResizable(false);
this.setVisible(true);
PlaneListener pl = new PlaneListener(list, this);
this.addMouseListener(pl);
Thread t = new Thread(pl);
t.start();
}
/**
* 重写窗体的paint方法
*/
public void paint(Graphics g) {
super.paint(g);
for (int i = 0; i < list.size(); i++) {
Plane plane = list.get(i);
g.drawImage(plane.image, plane.x, plane.y, plane.width,
plane.height, this);
}
//设置要绘制文字的字体
g.setFont(new Font("正楷",Font.BOLD,50));
g.setColor(Color.WHITE);
//绘制分数
g.drawString("分数:"+count, 20, 60);
}
}
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.util.ArrayList;
import java.util.Timer;
import javax.swing.JFrame;
public class PlaneListener extends MouseAdapter implements Runnable {
private ArrayList<Plane> list;
private PlaneDemo frame;
private int count = 0;
private Plane plane = null;
public PlaneListener(ArrayList<Plane> list, PlaneDemo frame) {
this.list = list;
this.frame = frame;
}
public void mouseClicked(MouseEvent e) {
int x = e.getX();
if (count == 0) {
plane = new Plane(x, 300, 50, 50, "plane.jpg",false,0);
plane.setPD(frame);
//实例化定时任务类的对象
BulletAI task = new BulletAI(plane,list);
//实例化时间类的对象
Timer timer = new Timer();
//让时间类的对象来启动任务,第一个参数表示要启动的任务,第二个参数表示第一次执行的间隔时间,第三个之后每次执行的间隔时间
timer.schedule(task, 1000, 2000);
plane.setTimer(timer);
count++;
} else {
plane = new Plane(x, 40, 50, 50, "plane.jpg",true,5);
}
list.add(plane);
}
public void run() {
while (true) {
for (int i = 0; i < list.size(); i++) {
Plane plane = list.get(i);
plane.move(list);
if(i!=0)
plane.collision(list);
}
frame.repaint();
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
import java.awt.Dimension;
import java.awt.FlowLayout;
import java.io.DataInputStream;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.IOException;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JTextField;
public class SaveInfo extends JFrame {
private PlaneDemo pd;
public SaveInfo(PlaneDemo pd) {
this.pd = pd;
initUI();
}
private void initUI() {
this.setTitle("保存信息");
this.setSize(200, 200);
this.setDefaultCloseOperation(2);
this.setLocationRelativeTo(pd);
this.setResizable(false);
this.setLayout(new FlowLayout());
JLabel labName = new JLabel("用户名:");
this.add(labName);
textName = new JTextField();
textName.setPreferredSize(new Dimension(100, 30));
this.add(textName);
JLabel labScore = new JLabel("分 数:");
this.add(labScore);
JButton butSave = new JButton("保存");
this.add(butSave);
JButton butReset = new JButton("取消");
this.add(butReset);
this.setVisible(true);
SaveListener l = new SaveListener(this);
butSave.addActionListener(l);
butReset.addActionListener(l);
}
public JTextField textName;
public static void main(String[] args) {
try {
FileInputStream fis = new FileInputStream(
"src/xxj/thread0908/score.txt");
// 创建一个数据输出流对象
DataInputStream dis = new DataInputStream(fis);
int length = dis.readByte();
StringBuffer strB = new StringBuffer();
for (int i = 0; i < length; i++) {
char c = dis.readChar();
strB.append(c);
}
int score = dis.readInt();
System.out.println("名字:"+strB.toString()+" 分数:"+score);
dis.close();
fis.close();
} catch (FileNotFoundException e1) {
e1.printStackTrace();
} catch (IOException e1) {
e1.printStackTrace();
}
}
}
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.io.DataOutputStream;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
public class SaveListener implements ActionListener {
private SaveInfo si;
public SaveListener(SaveInfo si){
this.si = si;
}
public void actionPerformed(ActionEvent e){
if(e.getActionCommand().equals("取消"))
si.dispose();
else{
try {
FileOutputStream fos = new FileOutputStream("src/xxj/thread0908/score.txt");
//创建一个数据输出流对象
DataOutputStream dos = new DataOutputStream(fos);
String name = si.textName.getText();
dos.writeByte(name.length());//写入名字的长度
//遍历字符串
for(int i=0;i<name.length();i++){
dos.writeChar(name.charAt(i));//将字符写入到文件中
}
dos.writeInt(PlaneDemo.count);//写入分数
dos.flush();//强制写入
//关闭流
dos.close();
fos.close();
si.dispose();
} catch (FileNotFoundException e1) {
e1.printStackTrace();
} catch (IOException e1) {
e1.printStackTrace();
}
}
}
}
import java.util.ArrayList;
import java.util.TimerTask;
/**
* 定义自动生成子弹的线程类
*
* @author 熊哥
*
*/
public class BulletAI extends TimerTask {
private Plane bullet;// 声明子弹对象名
private Plane plane;// 声明飞机对象名
private ArrayList<Plane> list;// 声明存储子弹的数组队列对象名
/**
* 构造方法
*
* @param plane飞机对象
* @param list存储要绘制的飞机和子弹对象
*/
public BulletAI(Plane plane, ArrayList<Plane> list) {
this.plane = plane;
this.list = list;
}
/**
* 线程的运行方法
*/
public void run() {
// 实例化子弹类的对象
bullet = new Plane(plane.x + plane.width / 2 - 2, plane.y, 4, 8,
"bullet.png", false,0);
// 将bullet对象添加到list中
list.add(bullet);
}
}