摘要:
Introduction If you have ever tried to search the internet for tutorials on generating pre-baked mesh shadows on terrain, you probably had no luck. There are few if any resources on this subject. This... 阅读全文
摘要:
Introduction In DirectX 8, support for rendering to multiple windows is provided through the creation of additional swap chains. However, there are currently no examples of this in the SDK, and ... 阅读全文