UnityContainer
Unity Container
是一个微软出的IoC(控制反转框架)
namespace NetDemo { class Program { static void Main(string[] args) { IUnityContainer container = new UnityContainer(); // 默认注册 container.RegisterType<IClass, CbClass>(); // 命名注册 container.RegisterType<IClass, EcClass>("ec"); // 解析默认对象 IClass cbClass = container.Resolve<IClass>(); cbClass.ClassName = "一班"; cbClass.Show(); // 解析命名对象 IClass ecClass = container.Resolve<IClass>("ec"); ecClass.ClassName = "二班"; ecClass.Show(); //获取容器中所有IClass的注册的已命名对象 IEnumerable<IClass> classList = container.ResolveAll<IClass>(); foreach(var item in classList) { item.Show(); } } } public interface IClass { string ClassName { get; set; } void Show(); } public class CbClass:IClass { public string ClassName { get; set; } public void Show() { Console.WriteLine($"计算机:{ClassName}"); } } public class EcClass:IClass { public string ClassName { get; set; } public void Show() { Console.WriteLine($"电商班级:{ClassName}"); } } }

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