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使用PostThreadMessage向工作线程发送消息

把window线程间传送消息仔细的看了一遍,觉得以前的理解很不深刻。说一说对PostThreadMessage的理解。

  PostThreadMessage是一个线程体发送一个消息到指定的线程ID,其原型如下: BOOL PostThreadMessage( DWORD idThread, UINT Msg, WPARAM wParam, LPARAM lParam ); 这个函数既可以发送消息给工作线程,也可以发送给UI线程。接受PostThreadMessage的线程必须已经有了一个message queue,否则调用PostThreadMessage会失败。因为此原因使用GetLastError会得到错误码为1444,这种情况经常出现,解决方法有如下两种:   

1. 调用PostThreadMessage,如果失败,就Sleep一段时间再次调用PostThreadMessage直到调用成功;

2. 创建一个Event对象,让PostThreadMessage等待接受的线程创建一个message queue。可以通过调用PeekMessage强制系统创建一个message queue。示例代码如下:

  假设mainAPP是发送线程,ThreadA是接受线程 /*mainAPP.cpp*/ ……

hStartEvent = ::CreateEvent(0,FALSE,FALSE,0); //create thread start event

if(hStartEvent == 0) {

 printf("create start event failed,errno:%d\n",

::GetLastError());

return 1;

}

 ::WaitForSingleObject(hStartEvent,INFINITE);

CloseHandle(hStartEvent);

if(!PostThreadMessage(threadaID, WM_MESSAGE_A,0,0)) {

_tprintf(_T("post error! %d\n"), GetLastError());

return 1;

}

…… ThreadA是接受线程 /* ThreadA */

MSG msg;

PeekMessage(&msg, NULL, WM_USER, WM_USER, PM_NOREMOVE);

 if(!SetEvent(hStartEvent)) {

printf("set event error,%d\n",GetLastError());

 return 1;

}

while(true){

if(GetMessage(&msg, 0,0,0)) {

switch(msg.message){

 case WM_MESSAGE_A:

 ……

break;

} } } }

//PostThreadMessage传递的消息如果要包含信息,要注意在结束的时候释放消息中的信息。在消息中附加信息方法如下 /*构造信息如下*/ char* pInfo = new char[MAX_INFO_SIZE]; //create dynamic msg

sprintf(pInfo,"msg_%d",++count);

PostThreadMessage(nThreadID,MY_MSG,(WPARAM)pInfo,0)//post thread msg

/*解释信息如下*/

 if(GetMessage(&msg,0,0,0)) //get msg from message queue

 { switch(msg.message) {

case MY_MSG:

char * pInfo = (char *)msg.wParam;

printf("recv %s\n",pInfo);

delete[] pInfo; //这里释放了资源 break;

 } }

 

做了一个简单的消息通信实验,让主线程中等待用户输入,产生不同的消息,并把这些消息post给子线程,子线程根据产生的消息做出不同的反映。这些子线程可以是工作线程也可以是UI线程。

#include

#include

#include

#define MY_MSG WM_USER+100

const int MAX_INFO_SIZE = 20;

 HANDLE hStartEvent; // thread start event

// thread function

unsigned __stdcall fun(void *param) {

 printf("thread fun start\n");

MSG msg;

 PeekMessage(&msg, NULL, WM_USER, WM_USER, PM_NOREMOVE);

 if(!SetEvent(hStartEvent)) //set thread start event

 {

 printf("set start event failed,errno:%d\n",::GetLastError());

return 1; }

while(true) {

if(GetMessage(&msg,0,0,0)) //get msg from message queue

{ switch(msg.message) {

 case MY_MSG:

char * pInfo = (char *)msg.wParam;

printf("recv %s\n",pInfo);

delete[] pInfo; break;

} } }

 return 0;

}

 

int main() {

HANDLE hThread;

unsigned nThreadID;

hStartEvent = ::CreateEvent(0,FALSE,FALSE,0); //create thread start event

if(hStartEvent == 0) {

printf("create start event failed,errno:%d\n",::GetLastError());

return 1; }

//start thread

hThread = (HANDLE)_beginthreadex( NULL, 0, &fun, NULL, 0, &nThreadID );

 if(hThread == 0) {

 printf("start thread failed,errno:%d\n",::GetLastError());

CloseHandle(hStartEvent);

return 1; } //wait thread start event to avoid PostThreadMessage return errno:1444

::WaitForSingleObject(hStartEvent,INFINITE);

CloseHandle(hStartEvent);

int count = 0;

while(true) {

char* pInfo = new char[MAX_INFO_SIZE]; //create dynamic msg

sprintf(pInfo,"msg_%d",++count);

 if(!PostThreadMessage(nThreadID,MY_MSG,(WPARAM)pInfo,0))//post thread msg

 {

printf("post message failed,errno:%d\n",::GetLastError());

delete[] pInfo;

}

::Sleep(1000);

}

CloseHandle(hThread);

return 0;

}

posted @ 2009-03-09 22:40  buffer的blogs  阅读(1892)  评论(0编辑  收藏  举报