.NET Socket Connect 各种 超时控制扩展
using System;
using System.Net;
using System.Net.Sockets;
public static class SocketExtensions
{
/// <summary>
/// Connects the specified socket.
/// </summary>
/// <param name="socket">The socket.</param>
/// <param name="endpoint">The IP endpoint.</param>
/// <param name="timeout">The timeout.</param>
public static void Connect(this Socket socket, EndPoint endpoint, TimeSpan timeout)
{
var result = socket.BeginConnect(endpoint, null, null);
bool success = result.AsyncWaitHandle.WaitOne(timeout, true);
if (success)
{ socket.EndConnect(result); }
else
{
socket.Close(); throw new SocketException(10060);
// Connection timed out.
}
}
/// <summary>
/// Connects the specified socket.
/// </summary>
/// <param name="socket">The socket.</param>
/// <param name="host">The host.</param>
/// <param name="port">The port.</param>
/// <param name="timeout">The timeout.</param>
public static void Connect(this Socket socket, string host, int port, TimeSpan timeout)
{
AsyncConnect(socket, (s, a, o) => s.BeginConnect(host, port, a, o), timeout);
}
/// <summary>
/// Connects the specified socket.
/// </summary>
/// <param name="socket">The socket.</param>
/// <param name="addresses">The addresses.</param>
/// <param name="port">The port.</param>
/// <param name="timeout">The timeout.</param>
public static void Connect(this Socket socket, IPAddress[] addresses, int port, TimeSpan timeout)
{
AsyncConnect(socket, (s, a, o) => s.BeginConnect(addresses, port, a, o), timeout);
}
/// <summary>
/// Asyncs the connect.
/// </summary>
/// <param name="socket">The socket.</param>
/// <param name="connect">The connect.</param>
/// <param name="timeout">The timeout.</param>
private static void AsyncConnect(Socket socket, Func<Socket, AsyncCallback, object, IAsyncResult> connect, TimeSpan timeout)
{
var asyncResult = connect(socket, null, null);
if (!asyncResult.AsyncWaitHandle.WaitOne(timeout))
{
try { socket.EndConnect(asyncResult); }
catch (SocketException) { }
catch (ObjectDisposedException) { }
}
}
}
TcpClient Connect 超时控制
using (TcpClient tcp = new TcpClient())
{
IAsyncResult ar = tcp.BeginConnect("127.0.0.1", 80, null, null);
System.Threading.WaitHandle wh = ar.AsyncWaitHandle;
try
{
if (!ar.AsyncWaitHandle.WaitOne(TimeSpan.FromSeconds(5), false))
{
tcp.Close();
throw new TimeoutException();
}
tcp.EndConnect(ar);
}
finally
{
wh.Close();
}
}
Ping 超时 控制
public static bool TryPing(string strIpAddress, int intPort, int nTimeoutMsec)
{
Socket socket = null;
try
{
socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.DontLinger, false);
IAsyncResult result = socket.BeginConnect(strIpAddress, intPort, null, null);
bool success = result.AsyncWaitHandle.WaitOne(nTimeoutMsec, true);
return socket.Connected;
}
catch
{
return false;
}
finally
{
if (null != socket)
socket.Close();
}
}
连接测试 超时控制
public static bool TestConnection(string ipAddress, int Port, TimeSpan waitTimeSpan)
{
using (TcpClient tcpClient = new TcpClient())
{
IAsyncResult result = tcpClient.BeginConnect(ipAddress, Port, null, null);
WaitHandle timeoutHandler = result.AsyncWaitHandle;
try
{
if (!result.AsyncWaitHandle.WaitOne(waitTimeSpan, false))
{
tcpClient.Close();
return false;
}
tcpClient.EndConnect(result);
}
catch (Exception ex)
{
return false;
}
finally
{
timeoutHandler.Close();
}
return true;
}
}

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