Android Canvas drawArc方法介绍
转载自:http://blog.sina.com.cn/s/blog_783ede0301012im3.html
public void drawArc(RectF oval, float startAngle, float sweepAngle, boolean useCenter, Paint paint)
- oval :指定圆弧的外轮廓矩形区域。
- startAngle: 圆弧起始角度,单位为度。
- sweepAngle: 圆弧扫过的角度,顺时针方向,单位为度。
- useCenter: 如果为True时,在绘制圆弧时将圆心包括在内,通常用来绘制扇形。
- paint: 绘制圆弧的画板属性,如颜色,是否填充等。
本例演示了drawArc的四种不同用法,
1. 填充圆弧但不含圆心:
mPaints[0] = new Paint();mPaints[0].setAntiAlias(true);mPaints[0].setStyle(Paint.Style.FILL);mPaints[0].setColor(0x88FF0000);mUseCenters[0] = false;2. 填充圆弧带圆心(扇形)
mPaints[1] = new Paint(mPaints[0]);mPaints[1].setColor(0x8800FF00);mUseCenters[1] = true;3. 只绘圆周,不含圆心
mPaints[2] = new Paint(mPaints[0]);mPaints[2].setStyle(Paint.Style.STROKE);mPaints[2].setStrokeWidth(4);mPaints[2].setColor(0x880000FF);mUseCenters[2] = false;4. 只绘圆周,带圆心(扇形)
mPaints[3] = new Paint(mPaints[2]);mPaints[3].setColor(0x88888888);mUseCenters[3] = true;本例的onDraw
protected void onDraw(Canvas canvas) { canvas.drawColor(Color.WHITE); drawArcs(canvas, mBigOval, mUseCenters[mBigIndex], mPaints[mBigIndex]); for (int i = 0; i < 4; i++) { drawArcs(canvas, mOvals[i], mUseCenters[i], mPaints[i]); } mSweep += SWEEP_INC; if (mSweep > 360) { mSweep -= 360; mStart += START_INC; if (mStart >= 360) { mStart -= 360; } mBigIndex = (mBigIndex + 1) % mOvals.length; } invalidate(); }同样onDraw之中调用invalidate(),会再触发onDraw,从而不停刷新显示,startAngle, sweepAngle周而复始,形成动画效果,最上的大图顺序显示drawArc的这四种用法:
Paint.Style.STROKE 表示当前只绘制图形的轮廓,而Paint.Style.FILL表示填充图形。
本文来自博客园,作者:蓝色陷阱,转载请注明原文链接:https://www.cnblogs.com/bingyeh/articles/4425322.html

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