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#include<bits/stdc++.h>
using namespace std;
class number
{
int fz, fm;
friend number operator+(number &n1,number &n2);
public:
number(int a=0,int b=1)
{
fz=a;
fm=b;
}
friend int gcd(int a,int b);
friend int min_gb(number &n1,number &n2);
int show()
{
cout<<fz;
if(fm!=1)
{
cout<<" "<<fm;
}
}
};
int gcd(int a, int b)
{
if(b==0)
{
return a;
}
else
{
return gcd(b,a%b);
}
}
int min_gb(number &n1,number &n2)
{
return n1.fm*n2.fm/gcd(n1.fm,n2.fm);
}
number operator+(number &n1,number &n2)
{
number nn;
int a=min_gb(n1,n2);
nn.fm=a;
nn.fz=(a/n1.fm)*n1.fz+(a/n2.fm)*n2.fz;
int b=gcd(nn.fz,nn.fm);
if(b!=1)
{
nn.fz=nn.fz/b;
nn.fm=nn.fm/b;
}
return nn;
}
int main()
{
int a,b,c,d;
cin>>a>>b>>c>>d;
number num1(a,b);
number num2(c,d);
number num3;
num3=num1+num2;
num3.show();
}
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#include<bits/stdc++.h>
using namespace std;
class CComplex
{
private:
double real;
double imag;
double model;
public:
CComplex(double a= 0, double b=0):real(a),imag(b)
{
model=sqrt(real*real+imag*imag);
};
bool operator>(const CComplex& c)
{
double temp;
temp=sqrt(c.real*c.real+c.imag*c.imag);
if(model>temp)
{
return true;
}
else{
return false;
}
}
};
int main()
{
double a,b,c,d;
cin>>a>>b>>c>>d;
while(a||b||c||d)
{
CComplex c1(a,b),c2(c,d);
bool boolean=c1>c2;
cout.setf(ios_base::boolalpha);
cout<<boolean<<endl;
cin>>a>>b>>c>>d;
}
return 0;
}