摘要:
指定在sprite所存在的区域显示超出范围隐藏class TempNode : public cocos2d::CCNode { public: TempNode(CCSprite* sprite) : sprite_(sprite) { } void visit() { if (!isVisible()) { return; } glEnable(GL_SCISSOR_TEST); float factor = CCDirector::sharedDirector()->getContentScaleFactor(); CCRect rect = ... 阅读全文
posted @ 2012-11-24 16:03
_白衣
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