#include <iostream>
// overloading "operator == " inside class
// == 是二元操作符
//////////////////////////////////////////////////////////
class Rectangle
{
public:
Rectangle(int w, int h)
: width(w), height(h)
{};
~Rectangle() {};
bool operator == (Rectangle& rec) const;
private:
int width;
int height;
};
//////////////////////////////////////////////////////////
bool Rectangle::operator==(Rectangle & rec) const//相同的class对象互为友元,所以可以访问private对象。== 是二元操作符,class内隐藏了this
{
return this->height == rec.height
&& this->width == rec.width;
}
// 等价于:
/*
bool Rectangle::operator==(Rectangle* this, Rectangle & rec) const
{
return this->height == rec.height
&& this->width == rec.width;
}
*/
//////////////////////////////////////////////////////////
int main()
{
Rectangle a(40, 10);
Rectangle b(40, 10);
Rectangle c(4, 10);
std::cout << (a == b) << std::endl;
std::cout << (a == c) << std::endl;
std::cout << (b == c) << std::endl;
return 0;
}