Wpf登录验证方式(4)-语序点选的实现

实现思路:(和验证方式2,3基本相似)

1.随机选择一条成语,按照顺序拆成汉字,保存到一个数组内

2.区域从左到右均分成汉字个数区域,每个区域随机一个点

3.对这汉字进行随机排序

3.在随机的汉字按照顺序显示在2生成的点上

5.点击汉字显示一个定位标记,内部有个文字,按照点击顺序从1开始标记.

6.如果点击的文字顺序和1保存的数组一致,那么通过验证

截图如下:

 

按照顺序点击后

 

 

 

XAML代码如下:

 

 

<UserControl x:Class="Util.Controls.TextClickVerify"
             xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
             xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
             xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" 
             xmlns:d="http://schemas.microsoft.com/expression/blend/2008" 
             xmlns:controls="clr-namespace:Util.Controls"
             mc:Ignorable="d" 
             d:DesignHeight="450" d:DesignWidth="800">

    <UserControl.Resources>
        <!--Button模板-->
        <ControlTemplate x:Key="DefaultButton_Template" TargetType="{x:Type Button}">
            <Border x:Name="border" Background="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, Path=Background}" 
                                    Height="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, Path=Height}" 
                                    CornerRadius="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, Path=(controls:ControlAttachProperty.CornerRadius)}" 
                                    BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}"
                                    Width="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, Path=Width}">
                <!--Text-->
                <Grid VerticalAlignment="Center"
                        Margin="{TemplateBinding Padding}"
                        HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}">
                    <ContentPresenter RecognizesAccessKey="True" VerticalAlignment="Center"  SnapsToDevicePixels="{TemplateBinding SnapsToDevicePixels}"/>
                </Grid>
            </Border>
            <!--触发器-->
            <ControlTemplate.Triggers>
                <!--设置鼠标进入时的背景、前景样式-->
                <Trigger Property="IsMouseOver" Value="True">
                    <Setter Property="Background" Value="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, 
                                Path=(controls:ControlAttachProperty.MouseOverBackground)}" TargetName="border" />
                    <Setter Property="Foreground" Value="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, 
                                Path=(controls:ControlAttachProperty.MouseOverForeground)}"/>
                </Trigger>
                <!--鼠标按下时的前景、背景样式-->
                <Trigger Property="IsPressed" Value="True">
                    <Setter Property="Background" Value="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, 
                                Path=(controls:ControlAttachProperty.PressedBackground)}" TargetName="border" />
                    <Setter Property="Foreground" Value="{Binding RelativeSource={RelativeSource Mode=TemplatedParent}, 
                                Path=(controls:ControlAttachProperty.PressedForeground)}" />
                </Trigger>
                <Trigger Property="IsEnabled" Value="false">
                    <Setter Property="Opacity" Value="0.5" TargetName="border"/>
                </Trigger>
            </ControlTemplate.Triggers>
        </ControlTemplate>

        <Style x:Key="DefaultButtonStyle" TargetType="{x:Type Button}">
            <Setter Property="Background" Value="{DynamicResource AccentColorBrush}" />
            <Setter Property="Foreground" Value="{DynamicResource WhiteBrush}" />
            <Setter Property="controls:ControlAttachProperty.MouseOverBackground" Value="{DynamicResource GrayBrush8}" />
            <Setter Property="controls:ControlAttachProperty.MouseOverForeground" Value="{DynamicResource BlackBrush}" />
            <Setter Property="controls:ControlAttachProperty.PressedBackground" Value="{DynamicResource AccentColorBrush}" />
            <Setter Property="controls:ControlAttachProperty.PressedForeground" Value="{DynamicResource WhiteBrush}" />
            <Setter Property="HorizontalContentAlignment" Value="Center" />
            <Setter Property="controls:ControlAttachProperty.CornerRadius" Value="0" />
            <Setter Property="Padding" Value="0" />
            <Setter Property="Content" Value="{x:Null}" />
            <Setter Property="MinHeight" Value="22" />
            <Setter Property="Template" Value="{StaticResource DefaultButton_Template}"/>
            <Setter Property="BorderThickness" Value="1"/>
        </Style>
    </UserControl.Resources>
    <Grid>
        <Grid.RowDefinitions>
            <RowDefinition Height="*"/>
            <RowDefinition Height="30"/>
        </Grid.RowDefinitions>
        <Canvas x:Name="myCanvas">
         
        </Canvas>

        <TextBlock x:Name="txtInfo" Grid.Row="1" VerticalAlignment="Center" HorizontalAlignment="Center"/>
        <Button x:Name="btnReset" Grid.Row="1" Visibility="Collapsed" Style="{StaticResource DefaultButtonStyle}"/>
    </Grid>
</UserControl>

  

 cs代码如下:和2和3是一个控件,稍微整理了一下,和之前的略有不同

 

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace Util.Controls
{

    /// <summary>
    /// TextClickVerify.xaml 的交互逻辑
    /// </summary>
    public partial class TextClickVerify : UserControl
    {
        public TextClickVerify()
        {
            InitializeComponent();

            this.Loaded += TextClickVerify_Loaded; ;
            myCanvas.MouseLeftButtonDown += MyCanvas_MouseLeftButtonDown;
            btnReset.Click += BtnReset_Click;
        }

        private void BtnReset_Click(object sender, RoutedEventArgs e)
        {
            Restart();
        }


        private void MyCanvas_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
        {
            if (btnReset.Visibility == Visibility.Visible)
            {
                Restart();
                return;
            }

            var position = e.GetPosition(myCanvas);
            AddPath(clicklength - strs.Count + 1, position.X, position.Y);

            if (e.OriginalSource.GetType() == typeof(Grid))
            {
                Grid grid = (Grid)e.OriginalSource;
                if (grid.Tag.ToString() == strs.FirstOrDefault())
                {                 
                    strs.RemoveAt(0);
                    if (strs.Count == 0)
                    {
                        Result = true;           
                        RaiseResultChanged(Result);
                        txtInfo.Visibility = Visibility.Collapsed;
                        btnReset.Visibility = Visibility.Visible;
                        btnReset.Content = "验证成功";
                        btnReset.Background = Brushes.Green;
                    }
                }
                else
                {
                   
                    RaiseResultChanged(Result);
                    txtInfo.Visibility = Visibility.Collapsed;
                    btnReset.Visibility = Visibility.Visible;
                    btnReset.Content = "验证失败,请重试";
                    btnReset.Background = Brushes.Red;
                }
            }
            else
            {
                RaiseResultChanged(Result);
                txtInfo.Visibility = Visibility.Collapsed;
                btnReset.Visibility = Visibility.Visible;
                btnReset.Content = "验证失败,请重试";
                btnReset.Background = Brushes.Red;
            }
        }

        public bool Result
        {
            get { return (bool)GetValue(ResultProperty); }
            set { SetValue(ResultProperty, value); }
        }

        public static readonly DependencyProperty ResultProperty =
            DependencyProperty.Register("Result", typeof(bool), typeof(TextClickVerify), new PropertyMetadata(false));

        public string ImageUri
        {
            get { return (string)GetValue(ImageUriProperty); }
            set { SetValue(ImageUriProperty, value); }
        }

        public static readonly DependencyProperty ImageUriProperty =
            DependencyProperty.Register("ImageUri", typeof(string), typeof(TextClickVerify), new PropertyMetadata(null));

        #region Routed Event
        public static readonly RoutedEvent ResultChangedEvent = EventManager.RegisterRoutedEvent("ResultChanged", RoutingStrategy.Bubble, typeof(ResultChangedEventHandler), typeof(TextClickVerify));
        public event ResultChangedEventHandler ResultChanged
        {
            add { AddHandler(ResultChangedEvent, value); }
            remove { RemoveHandler(ResultChangedEvent, value); }
        }
        void RaiseResultChanged(bool result)
        {
            var arg = new RoutedEventArgs(ResultChangedEvent, result);
            RaiseEvent(arg);
        }
        #endregion

        private void TextClickVerify_Loaded(object sender, RoutedEventArgs e)
        {
            Restart();
        }

        private List<string> strs;
        private int clicklength;
        private void Restart()
        {
            if (!myCanvas.IsVisible)
                return;

            Result = false;

            Random ran = new Random();

            BitmapImage image = GetBitmapImage();
            SetBackground(image);

            //获取GB2312编码页(表) 
            Encoding gb = Encoding.GetEncoding("gb2312");
            string tooltip = string.Empty;
            if (IsEmoji)
            {
                var emoji = EmojiText.Emoji.Value.OrderBy(p => ran.NextDouble()).Take(4).ToList();

                strs = new List<string>();
                strs.Add(emoji[0]);
                strs.Add(emoji[1]);
                strs.Add(emoji[2]);
                strs.Add(emoji[3]);
                clicklength = 3;      
            }
            else if (IsIdioms)
            {
                var idioms = IdiomsText.Idioms.Value;
                var idiomkey = idioms.Keys.ToArray()[ran.Next(0, idioms.Count)];
                tooltip = idioms[idiomkey];
                clicklength = idiomkey.Length;

                strs = new List<string>();
                for(int i = 0; i < clicklength; i ++)
                {
                    strs.Add(idiomkey.Substring(i, 1));
                }       
            }
            else
            {
                //调用函数产生4个随机中文汉字编码 
                object[] bytes = ChineseCode.CreateRegionCode(4);

                //根据汉字编码的字节数组解码出中文汉字 
                strs = new List<string>();
                strs.Add(gb.GetString((byte[])Convert.ChangeType(bytes[0], typeof(byte[]))));
                strs.Add(gb.GetString((byte[])Convert.ChangeType(bytes[1], typeof(byte[]))));
                strs.Add(gb.GetString((byte[])Convert.ChangeType(bytes[2], typeof(byte[]))));
                strs.Add(gb.GetString((byte[])Convert.ChangeType(bytes[3], typeof(byte[]))));
                clicklength = 3;
            }
     

            int width = (int)(myCanvas.ActualWidth - 30);
            int height = (int)(myCanvas.ActualHeight - 40);
            var brush = Application.Current.FindResource("AccentColorBrush") as Brush;

            var clickstrs = strs.OrderBy(p => ran.NextDouble()).ToArray();
            myCanvas.Children.Clear();
            for (int i = 0; i < clicklength; i++)
            {
                AddChild(clickstrs[i], i, clicklength, brush, width, height, ran);
            }
            strs = strs.Take(clicklength).ToList();

            txtInfo.Visibility = Visibility.Visible;
            if (clicklength == 3)
            {
                txtInfo.Text = $"请依次点击\"{strs[0]}\"\"{strs[1]}\"\"{strs[2]}\"";
                txtInfo.ToolTip = txtInfo.Text;
            }
            else
            {
                txtInfo.Text = "请按语序依次点击文字";
                txtInfo.ToolTip = $"\"{string.Join("", strs)}\"{tooltip}";
            }
            btnReset.Visibility = Visibility.Collapsed;
            btnReset.Background = Brushes.Transparent;
        }
     
        public void AddChild(string str, int index, int totalindex, Brush brush, int width, int height, Random ran)
        {
            Grid grid = new Grid();
            grid.Tag = str;
            OutlineText outlinetext = new OutlineText()
            {
                FontSize = 30,
                Text = str,
                FontWeight = FontWeights.Bold,
                Fill = new SolidColorBrush (Color.FromRgb(Convert.ToByte(ran.Next(0, 255)), Convert.ToByte(ran.Next(0, 255)), Convert.ToByte(ran.Next(0, 255)))),//brush,
                IsHitTestVisible = false,
            };
            grid.Children.Add(outlinetext);

            SetLeft(grid, ran.Next((int)(width * index / totalindex)  , (int)(width * (index + 1)/ totalindex)));
            SetTop(grid, ran.Next(0, (int)height));
            RotateTransform rtf = new RotateTransform(ran.Next(0, 360), 15, 20);
            grid.RenderTransform = rtf;
          
            grid.Background = new SolidColorBrush(Colors.Transparent);
            myCanvas.Children.Add(grid);
        }

        private void AddPath(int number, double left, double top)
        {
            Grid grid = new Grid();

            Path path = new Path();
            path.Fill = Application.Current.FindResource("AccentColorBrush") as Brush;// Application.Current.FindResource("BlackBrush") as Brush;
            path.Stroke = Application.Current.FindResource("WhiteBrush") as Brush;
            string sData = "M12,2A7,7 0 0,0 5,9C5,14.25 12,22 12,22C12,22 19,14.25 19,9A7,7 0 0,0 12,2Z";
            var converter = TypeDescriptor.GetConverter(typeof(Geometry));
            path.Data = (Geometry)converter.ConvertFrom(sData);
            path.Height = 40;
            path.Width = 30;
            path.StrokeThickness = 2;
            path.Stretch = Stretch.Fill;
            path.HorizontalAlignment = HorizontalAlignment.Center;
            path.VerticalAlignment = VerticalAlignment.Center;

            grid.Children.Add(path);

            TextBlock text = new TextBlock();
            text.Text = number.ToString();
            text.Foreground = Application.Current.FindResource("WhiteBrush") as Brush;
            text.HorizontalAlignment = HorizontalAlignment.Center;
            text.VerticalAlignment = VerticalAlignment.Center;
            text.Margin = new Thickness(0, 0, 0, 2);
            grid.Children.Add(text);

            myCanvas.Children.Add(grid);
            SetLeft(grid, left - path.Width / 2);
            SetTop(grid, top - path.Height);
        }

        private BitmapImage GetBitmapImage()
        {           
            Random ran = new Random();
            int value = ran.Next(1, 3);

            // Create source.
            BitmapImage image = new BitmapImage();
            // BitmapImage.UriSource must be in a BeginInit/EndInit block.
            image.BeginInit();
            image.UriSource = new Uri(ImageUri ?? $"pack://application:,,,/Util.Controls;component/Resources/{value}.jpg");
            image.DecodePixelWidth = (int)myCanvas.ActualWidth;
            image.DecodePixelHeight = (int)myCanvas.ActualHeight;
            image.EndInit();

            return image;
        }

        private void SetBackground(BitmapImage image)
        {
            ImageBrush ib = new ImageBrush();
            ib.ImageSource = image;

            myCanvas.Background = ib;
        }
       

        private void SetVerCenter(FrameworkElement element)
        {
            double top = (myCanvas.ActualHeight - element.ActualHeight) / 2;
            Canvas.SetTop(element, top);
        }

        private void SetLeft(FrameworkElement element, double left)
        {
            Canvas.SetLeft(element, left);
        }

        private void SetTop(FrameworkElement element, double top)
        {
            Canvas.SetTop(element, top);
        }

        public bool IsEmoji
        {
            get { return (bool)GetValue(IsEmojiProperty); }
            set { SetValue(IsEmojiProperty, value); }
        }

        public static readonly DependencyProperty IsEmojiProperty =
            DependencyProperty.Register("IsEmoji", typeof(bool), typeof(TextClickVerify), new PropertyMetadata(false));

        public bool IsIdioms
        {
            get { return (bool)GetValue(IsIdiomsProperty); }
            set { SetValue(IsIdiomsProperty, value); }
        }

        public static readonly DependencyProperty IsIdiomsProperty =
            DependencyProperty.Register("IsIdioms", typeof(bool), typeof(TextClickVerify), new PropertyMetadata(false));

    }
}

成语大全文本上传一部分,大家可以百度搜一下完整的,完整的太多,上传失败

樽酒论文  拼音:zūn jiǔ lùn w释义:一边喝酒,一边议论文章。出处:唐·杜甫《春日忆李白》诗何时一樽酒,重与细论文。”示例:连年客里度初度,~第一遭。★陈世宜《上巳社集是日值余初度》诗

遵养时晦  拼音:zūn yǎng shí huì释义:遵遵循,按照;时时势;晦隐藏。原为颂扬周武王顺应时势,退守待时◇多指暂时隐居,等待时机。出处:《诗经·周颂·酌》于铄王师,遵养时晦。”示例:段祺瑞经了此险,越发杜门谢客,~,连几个围棋好友,也不甚往来了。★蔡东藩、许厪父《民国通俗演义》第五十一回

樽前月下  拼音:zūn qián yuè xià释义:酒樽之前,月亮之下。指对酒赏月的悠闲情境。出处:清·龚自珍《与吴虹生书八》弟此节俗冗,焦头烂额,对月对酒皆不乐。樽前月下,尚有剥啄之声,如御十万敌,必须在家首先搪拒,竟无福前来望见颜色矣。”示例:无

樽俎折冲  拼音:zūn zǔ zhé chōng释义:指不以武力而在宴席交谈中制胜敌人◇泛指外交谈判活动。折冲,使敌人战车后撤,指击退敌军。出处:语出汉·刘向《新序·杂事一》示例:今吾国以存亡关系而不签字,各国当能见谅,必可留作悬案,为他日~之馀地。★《五四”爱国运动资料·学界风潮记下编》

左道旁门  拼音:zuǒ dào páng mén释义:原指不正派的宗教派别。借指不正派的宗教派别。现泛指不正派的东西。出处:明·许仲琳《封神演义》第三十四回左道旁门乱似麻,只因昏主起波查。”示例:这又不过是~,借书符念咒惑众骗钱罢了。★《晚清文学丛钞·扫迷帚》第十三回

左辅右弼  拼音:zuǒ fǔ yòu bì释义:圃、弼本指辅助帝王或太子的官,后引伸为左右辅佐的人。比喻在左右辅助。出处:《晋书·潘尼传》左辅右弼,前疑后承。一日万机,业业兢兢。”示例:以后还望中堂忍辱负重,化险为夷,两公~,折冲御侮。★清·曾朴《孽海花》第二十七回

左顾右眄  拼音:zuǒ gù yòu miǎn释义:左看右看。细看。出处:宋·洪迈《夷坚丁志·奢侈报》信自僦一斋,好絜其衣服,左顾右眄,小不整即呼匠治之。”示例:无

左顾右盼  拼音:zuǒ gù yòu pàn释义:顾、盼看。向左右两边看。形容人骄傲得意的神情。出处:晋·左思《咏史》诗左眄澄江湘,右盼定羌胡。”示例:都尉朝天跃马归,香风吹人花乱飞。银鞍紫鞚照云日,~生光辉。★唐·李白《走笔独孤附马》诗

左家娇女  拼音:zuǒ jiā jiāo nǚ释义:指美丽可爱的少女。出处:晋·左思《娇女诗(吾家有娇女)》吾家有娇女,皎皎颇白皙。”唐·李商隐《王十二兄与畏之员外相访见招小饮时予以悼亡日近不去因寄》诗嵇氏幼男犹可悯,左家娇女岂能忘。”示例:无

左建外易  拼音:zuǒ jiàn wài yì释义:用不正当的手段建立威权,变革法度。出处:《史记·商君列传》今君又左建外易,非所以教也。”司马贞索隐左建,谓以左道建立威权也;外易,谓在外革易君命也。”王伯祥注左谓失正,外谓失中,故事乖常理叫‘左道’,也叫‘外道’。示例:无

左邻右里  拼音:zuǒ lín yòu lǐ释义:泛指邻居。出处:欧阳山《苦斗》五十八左邻右里的贫苦农民带着红糖、生姜、糯米……来探望她。”示例:无

 读取成语的方法

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;

namespace Util.Controls
{
    class IdiomsText
    {
        public static Lazy<Dictionary<string,string>> Idioms = new Lazy<Dictionary<string, string>>(GetIdioms);

        public static Dictionary<string, string> GetIdioms()
        {
            var stream = Application.GetResourceStream(new Uri("/Util.Controls;component/Controls/Verify/成语大全.txt", UriKind.Relative))?.Stream;
            if (stream == null) return new Dictionary<string,string> { };

            Dictionary<string, string> dic = new Dictionary<string, string>();
            using (var reader = new StreamReader(stream, System.Text.Encoding.Default))
            {
                string line;
                // 从文件读取并显示行,直到文件的末尾 
                while ((line = reader.ReadLine()) != null)
                {
                    line = line.Trim();
                    if (!string.IsNullOrEmpty(line))
                    {
                        try
                        {
                            dic.Add(line.Substring(0, line.IndexOf(" ")), line.IndexOf("释义") >= 0 ? line.Substring(line.IndexOf("释义")).Trim() : "");
                            
                        
                        }
                        catch
                        {
                            Console.WriteLine(line);
                        }
                    }
                }
            }

            return dic;
        }
    }
}

  

另外这里把释义也读取出来了,不然看字拼成语太难了,把他放在指引文字的tooltip上

 

 

控件使用方法

<util:TextClickVerify x:Name="verify4" IsIdioms="True" Width="300" Height="300">
<i:Interaction.Triggers>
<i:EventTrigger EventName="ResultChanged">
<i:InvokeCommandAction Command="{Binding ResultChangedComamnd}" CommandParameter="{Binding Path=Result,ElementName=verify4}"/>
</i:EventTrigger>
</i:Interaction.Triggers>
</util:TextClickVerify>

下一节介绍推理拼图

 

posted @ 2020-12-16 17:14  竹天笑  阅读(1258)  评论(0编辑  收藏  举报