AKever

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Cocos2dx(1) CCArmature 骨骼动画

Cocostudio1.2 && cocos2dx2.2.1

记录下简单的骨骼动画

    UILayer* ulArmature = UILayer::create();
    this->addChild(ulArmature);
    CCArmatureDataManager::sharedArmatureDataManager()->addArmatureFileInfo("DemoPlayer.ExportJson");
    CCArmature* arm = CCArmature::create("DemoPlayer");  //与“DemoPlayer.ExportJson” 同名而无后缀
    arm->setPosition(ccp(visibleSize.width/2,visibleSize.height/2));  
    arm->setTag(1);  
    addChild(arm);  
    arm->getAnimation()->play("walk"); //stand_fire, walk_fire, killall, dead, hitted, stand

 附:效果图片

posted on 2014-01-17 22:59  AKever  阅读(608)  评论(0)    收藏  举报