class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// 1. 自定义UIbutton类型为Custom
var btn : UIButton = UIButton.buttonWithType(UIButtonType.Custom) as UIButton
// 2. 设置UIButton的尺寸
btn.frame = CGRectMake(100, 50, 100, 30);
// 3. 设置普通状态下的button的字
btn.setTitle("swiftButton", forState: UIControlState.Normal)
// 4. 设置普通状态下的buton字的颜色
btn.setTitleColor(UIColor.redColor(), forState: UIControlState.Normal)
// 5. 设置高亮状态下的button的字的
btn.setTitle("HightLight", forState: UIControlState.Highlighted)
// 6. 设置高亮状态下的button的字的颜色
btn.setTitleColor(UIColor.blueColor(), forState: UIControlState.Highlighted)
// 7. 加载图片 ! 为可选类型,说明返回的图片一定是存在的不存在将崩溃
var btnImageN: UIImage = UIImage(named: "1")!
var btnImageHL: UIImage = UIImage(named: "2")!
// 8. 设置button的图片
//btn.setImage(btnImageN, forState: UIControlState.Normal)
// 9. 设置button的图片
//btn.setImage(btnImageHL, forState: UIControlState.Normal)
// 10. 设置普通状态下button的背景图片
btn.setBackgroundImage(btnImageN, forState: UIControlState.Normal)
// 11. 设置高亮状态下button的背景图片
btn.setBackgroundImage(btnImageHL, forState: UIControlState.Highlighted)
// 12. 设置UIButton的触发事件
btn.addTarget(self, action: "btnClick:", forControlEvents: UIControlEvents.TouchUpInside)
self.view.addSubview(btn)
}
func btnClick(btn:UIButton!)
{
println("btnClick")
}
}