socket_server.c
#include <stdio.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <stdlib.h>
#include <unistd.h>
#include <memory.h>
#include <arpa/inet.h>
#define IPV4_TCP_SOCKET_PORT 3456
int main(int argc, char* argv[]) {
int serv_fd, conn_fd;
struct sockaddr_in server_addr, client_addr;
memset(&server_addr, 0, sizeof(server_addr));
/* 获取用于接受连接的server socket */
serv_fd = socket(AF_INET, SOCK_STREAM, 0);
if (serv_fd < 0) {
perror("socket create failed");
exit(EXIT_FAILURE);
}
/* 设置服务器地址和端口 */
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(IPV4_TCP_SOCKET_PORT);
// server_addr.sin_addr.s_addr = inet_addr("192.168.1.1");
server_addr.sin_addr.s_addr = INADDR_ANY;
/* 将socket与服务器地址绑定 */
if (bind(serv_fd, (struct sockaddr*)&server_addr, sizeof(server_addr)) < 0) {
perror("socket bind failed");
exit(EXIT_FAILURE);
}
/* 监听连接 */
if (listen(serv_fd, 1) < 0) {
perror("socket listen failed");
exit(EXIT_FAILURE);
}
socklen_t client_addr_len = sizeof(client_addr);
/* 接受连接 */
if ((conn_fd = accept(serv_fd, (struct sockaddr *)&client_addr, &client_addr_len)) < 0) {
perror("socket accept failed");
exit(EXIT_FAILURE);
}
char buf[30];
if (recv(conn_fd, buf, sizeof(buf), 0) < 0) {
perror("socket recv failed");
exit(EXIT_FAILURE);
}
printf("server recv data: [%s]\n", buf);
if (send(conn_fd, buf, sizeof(buf), 0) < 0) {
perror("socket send failed");
exit(EXIT_FAILURE);
}
close(conn_fd);
close(serv_fd);
printf("server ended successfully\n");
exit(EXIT_SUCCESS);
}
socket_client.c
#include <stdio.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <stdlib.h>
#include <unistd.h>
#include <memory.h>
#include <arpa/inet.h>
#define IPV4_TCP_SOCKET_PORT 3456
int main(int argc, char* argv[]) {
int client_fd, conn_fd;
struct sockaddr_in server_addr;
memset(&server_addr, 0, sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(IPV4_TCP_SOCKET_PORT);
server_addr.sin_addr.s_addr = inet_addr("127.0.0.1");
client_fd = socket(AF_INET, SOCK_STREAM, 0);
if (client_fd < 0) {
perror("socket create failed.");
exit(EXIT_FAILURE);
}
if (connect(client_fd, (struct sockaddr*)&server_addr, sizeof(server_addr)) < 0) {
perror("socket connect failed");
exit(EXIT_FAILURE);
}
char buf[] = "hello socket";
if (send(client_fd, buf, sizeof(buf), 0) < 0) {
perror("socket send failed");
exit(EXIT_FAILURE);
}
if (recv(client_fd, buf, sizeof(buf), 0) < 0) {
perror("socket recv failed");
exit(EXIT_FAILURE);
}
printf("client recv response: [%s]\n", buf);
/* 关闭socket */
close(client_fd);
printf("client ended successfully\n");
exit(EXIT_SUCCESS);
}
编译:
gcc socket_server.c -o server
gcc socket_client.c -o client