Android渲染器Shader:LinearGradient(一)



Android渲染器Shader:LinearGradient(一)

LinearGradient是Android的线性渲染器。我写5个LinearGradient渲染器渲染后的View表现结果。其中,LinearGradient 1,2,3只是修改渲染器的渲染模式,LinearGradient 1为重复(repeat),LinearGradient 2为镜像模式(mirror),LinearGradient 3为拉伸(clamp)。注意到LinearGradient 3在拉伸模式下,如果设定的LinearGradient不足以渲染整个画面,那么将拉伸最后一个颜色(我写的这个例子是蓝色Color.BLUE)。
LinearGradient 4和5则只是为了演示构造LinearGradient的float x0, float y0, float x1, float y1在复杂设置后会形成的画面渲染效果。
以LinearGradient 4为例,如果设定x0=0,y0=0,x1=300,y1=300,那么就是从左上角往右下角沿这个300 X 300的正方形的左上——右下对称轴渲染。

写一个完整代码。
先写一个LinearGradientView,这个LinearGradient继承自View:

    package zhangphil.demo;
     
    import android.content.Context;
    import android.graphics.Canvas;
    import android.graphics.Color;
    import android.graphics.LinearGradient;
    import android.graphics.Paint;
    import android.graphics.Rect;
    import android.util.AttributeSet;
    import android.graphics.Shader;
    import android.view.View;
     
    public class LinearGradientView extends View {
     
        private LinearGradient linearGradient1 = null;
        private Paint paint1 = null;
     
        private LinearGradient linearGradient2 = null;
        private Paint paint2 = null;
     
        private LinearGradient linearGradient3 = null;
        private Paint paint3 = null;
     
        private LinearGradient linearGradient4 = null;
        private Paint paint4 = null;
     
        private LinearGradient linearGradient5 = null;
        private Paint paint5 = null;
     
        public LinearGradientView(Context context) {
            super(context);
     
            linearGradient1 = new LinearGradient(0, 0, 300, 0, new int[] { Color.RED, Color.YELLOW, Color.BLUE }, null,
                    Shader.TileMode.REPEAT);
            paint1 = new Paint();
     
            linearGradient2 = new LinearGradient(0, 0, 300, 0, new int[] { Color.RED, Color.YELLOW, Color.BLUE }, null,
                    Shader.TileMode.MIRROR);
            paint2 = new Paint();
     
            linearGradient3 = new LinearGradient(0, 0, 300, 0, new int[] { Color.RED, Color.YELLOW, Color.BLUE }, null,
                    Shader.TileMode.CLAMP);
            paint3 = new Paint();
     
            linearGradient4 = new LinearGradient(0, 0, 300, 300, new int[] { Color.RED, Color.YELLOW, Color.BLUE }, null,
                    Shader.TileMode.REPEAT);
            paint4 = new Paint();
     
            linearGradient5 = new LinearGradient(0, 300, 300, 0, new int[] { Color.RED, Color.YELLOW, Color.BLUE }, null,
                    Shader.TileMode.REPEAT);
            paint5 = new Paint();
        }
     
        public LinearGradientView(Context context, AttributeSet attrs) {
            super(context, attrs);
        }
     
        @Override
        protected void onDraw(Canvas canvas) {
            super.onDraw(canvas);
     
            int left = 10, top = 20, right = 0, bottom = 0;
            // 渲染到View的最右边
            right = this.getWidth() - left;
     
            // 渲染的每一个矩形高度,也可以简单理解为坐标系的结束值y
            bottom = this.getHeight() / 5;
     
            // 渲染器1
            paint1.setShader(linearGradient1);
            Rect rect1 = new Rect(left, top, right, bottom);
            canvas.drawRect(rect1, paint1);
     
            top = top + bottom;
            // 渲染器2
            paint2.setShader(linearGradient2);
            Rect rect2 = new Rect(left, top, right, bottom * 2);
            canvas.drawRect(rect2, paint2);
     
            top = top + bottom;
            // 渲染器3
            paint3.setShader(linearGradient3);
            Rect rect3 = new Rect(left, top, right, bottom * 3);
            canvas.drawRect(rect3, paint3);
     
            top = top + bottom;
            // 渲染器4
            paint4.setShader(linearGradient4);
            Rect rect4 = new Rect(left, top, right, bottom * 4);
            canvas.drawRect(rect4, paint4);
     
            top = top + bottom;
            // 渲染器5
            paint5.setShader(linearGradient5);
            Rect rect5 = new Rect(left, top, right, bottom * 5);
            canvas.drawRect(rect5, paint5);
        }
    }



简单期间,直接在Activity里面的setContentView里面加载:

    package zhangphil.demo;
     
    import android.app.Activity;
    import android.os.Bundle;
     
    public class MainActivity extends Activity {
     
        @Override
        protected void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            
            LinearGradientView linearGradientView= new LinearGradientView(this); ;
            setContentView(linearGradientView);
        }
    }



代码运行结果:


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作者:zhangphil
来源:CSDN
原文:https://blog.csdn.net/zhangphil/article/details/52004027
版权声明:本文为博主原创文章,转载请附上博文链接!

posted @ 2019-07-09 15:11  天涯海角路  阅读(1276)  评论(0)    收藏  举报